Re: Patch Notes 18/03/2021
Posted: Fri Mar 19, 2021 2:26 am
What did I try to get a gear for? minus For 20 percent?
Why do you need Sovereign?
Why do you need Sovereign?
Giving an additional option for people to spec renown points in, that really only becomes useful when an attacker is over 50% crit chance, is akin to banning you from discord?Sinisterror wrote: Fri Mar 19, 2021 3:19 am Adding TB makes as much sense as banning me from ror discord because " snitch " was **** with me and the result makes as much sense as adding tb=) All hope is gone.
adding additional option = must spec or no chance to survive and requiring what 45 renown points ? seems to me to make as much sense that im getting banned from discord and the bully is left alone. This is not adding more opions this is a must have option you need to spec to. Hoping im wrong=)Rydiak wrote: Fri Mar 19, 2021 3:29 amGiving an additional option for people to spec renown points in, that really only becomes useful when an attacker is over 50% crit chance, is akin to banning you from discord?Sinisterror wrote: Fri Mar 19, 2021 3:19 am Adding TB makes as much sense as banning me from ror discord because " snitch " was **** with me and the result makes as much sense as adding tb=) All hope is gone.![]()
I don't follow the logic on this one. So because another option for renown spec was added, you must spec into it? Why? No one had their damage buffed this patch to necessitate that. I mean sure, you can spend 30 of your renown points in Futile Strikes and then another 45 in Trivial Blows, but then that weakens you versus anything that isn't a critical hit and lowers your impact in other areas.Sinisterror wrote: Fri Mar 19, 2021 3:36 amadding additional option = must spec or no chance to survive and requiring what 45 renown points ? seems to me to make as much sense that im getting banned from discord and the bully is left alone. This is not adding more opions this is a must have option you need to spec to. Hoping im wrong=)Rydiak wrote: Fri Mar 19, 2021 3:29 amGiving an additional option for people to spec renown points in, that really only becomes useful when an attacker is over 50% crit chance, is akin to banning you from discord?Sinisterror wrote: Fri Mar 19, 2021 3:19 am Adding TB makes as much sense as banning me from ror discord because " snitch " was **** with me and the result makes as much sense as adding tb=) All hope is gone.![]()
Reducing damage by 20% (1/5) for two of the most difficult classes to play in the game is a pile of ****.ReturnOfReckoning wrote: Thu Mar 18, 2021 10:27 am
Bug Fixes
- The damage bonus from daemons now works like the tooltips say, +4% damage per stack up to a maximum of +20%. Previously they gave +5% per stack, up to a maximum of +40%.
he is in red when getting hit so his resists are the equivalent of a green gear level 24 and any remaining resist stripped by the debuff of ignite. its not exactly proving much.Bowldancer wrote: Thu Mar 18, 2021 6:30 pmGravord did a lot of testing today on his stream - amongst other things he tested dps with THE Brightwizard Bombling.Uberlix wrote: Thu Mar 18, 2021 6:16 pm Got a CR 29 RR44 Sorceress that i played for about 1 1/2 half day, and i can't shake the feeling that TB is gonna be a Problem for me later on.
The Base Damage doesn't seem that high, crits can be nutty though.
Keep in mind, this is with the RVR Bolster in Place and before TB was a thing.
We shall wait and see, how the Class progresses for me.
But it seeems that Bright Wizard and Sorcerer got a slap on the wrist with that change in particular.
The damage was still brutal.
Once the twitch VoD is out I can link it with timestamp.
It is an insanely strong class mechanic with a negligible drawback.
Fair enough.lyncher12 wrote: Fri Mar 19, 2021 4:09 am he is in red when getting hit so his resists are the equivalent of a green gear level 24 and any remaining resist stripped by the debuff of ignite. its not exactly proving much.
That is quite a nerf, but most difficult classes? You obviously haven't tried Archmage or Shamanneutrino wrote: Fri Mar 19, 2021 4:04 amReducing damage by 20% (1/5) for two of the most difficult classes to play in the game is a pile of ****.ReturnOfReckoning wrote: Thu Mar 18, 2021 10:27 am
Bug Fixes
- The damage bonus from daemons now works like the tooltips say, +4% damage per stack up to a maximum of +20%. Previously they gave +5% per stack, up to a maximum of +40%.
Thank you once again for fixing something that wasn't broke.
https://imgur.com/kKn1y5Q