Yes it was and I was 100 for a very long time.bloodi wrote:And the lack of heal on move was not that big of a dealTelen wrote:AM are amazeballs at the start of the game. Its end game with no heal on move that they really suffer.
[Sorceress/Bright Wizzard] Dark Magic / Combustion Backlashs
Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl

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Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Do you really think AM is not viable because they dont have a heal on the move? Its not like AM didnt have things to compensate it.Telen wrote:Yes it was and I was 100 for a very long time.
I think you people are mixing balance with copypasta.
Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Lack of heal on move meant that the class that relied on kiting the most couldn't heal.bloodi wrote:
Do you really think AM is not viable because they dont have a heal on the move? Its not like AM didnt have things to compensate it.
I think you people are mixing balance with copypasta.
Lack of group utility tactics. vs classes with tons.
Lack of unique buffs that weren't bettered by other classes.
Lack of gheal group procs.
Lack of speedproc or extra detaunt vs shaman
Lack of toughness or armor tactic.
Worst of the cleanse modifiers. tiny hot vs spamcleanse/gcleanse
Couldnt cleanse most important dots sorcs.
Removal of HG cut healing heavily.
Endgame reduction of ttk made classes key tactic desperation far less reliable.
Could only hot on move endgame reduction of ttk made hots less reliable.
Mechanic that encouraged split main stat speccing was useless in single stat endgame.
I could go on...

Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
AM had it's role in the bomb groups and premades I was in. The WP kept the group heals rolling, the runie kept the blessing of grungi up with fast and necessary flash heals to get the blessing up, and the AM had the hardest job of keeping people alive, filling up group mates who were being focused, reacting very quickly when group heals were not enough. Shamans were a joke in the same setting. It was just better to hope a morale was around in place of shaman burst healing. I'd actually argue Shaman healers were one of the worst classes in the game asside from gimmick stuff like dps runie or melee SW etc. But you AM's were no where near in that conversation.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Shaman have more hots than ams they can heal far more on the move plus their hots buff toughness.Mez wrote:AM had it's role in the bomb groups and premades I was in. The WP kept the group heals rolling, the runie kept the blessing of grungi up with fast and necessary flash heals to get the blessing up, and the AM had the hardest job of keeping people alive, filling up group mates who were being focused, reacting very quickly when group heals were not enough. Shamans were a joke in the same setting. It was just better to hope a morale was around in place of shaman burst healing. I'd actually argue Shaman healers were one of the worst classes in the game asside from gimmick stuff like dps runie or melee SW etc. But you AM's were no where near in that conversation.
If AMs are left alone to turret heal they are better. They very rarely are.
Im refering to serious stuff not bomb groups where you have spots for all healers. From those AM would always be the first dropped you cant lose the wp heal output or the rp healbless as that what pushed the wp healout.

Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
I didnt touch the game for more than 2 hours after the renown cap raise, so i cant comment on what happened with it and how affected the TTK.
I can give you that AM relied on people not exploding on contact to shine, it was indeed desperation what made us so clutch, i usually ran with a WP who just spammed group heals while i focused the people in danger.
But i cant see how they lacked in utility, its the only healer with a reliable silence, snare and ap removal for order and issues like not being able to heal while moving were paliated with people peeling for you and good coordination.
And hell, given the situation there was no way they were able to down my AM or anyone in my group when i popped MOC and spammed group heals.
Its easy to portrait a class as faulty when only listing its flaws, ams could compensate for them imo.
I can give you that AM relied on people not exploding on contact to shine, it was indeed desperation what made us so clutch, i usually ran with a WP who just spammed group heals while i focused the people in danger.
But i cant see how they lacked in utility, its the only healer with a reliable silence, snare and ap removal for order and issues like not being able to heal while moving were paliated with people peeling for you and good coordination.
And hell, given the situation there was no way they were able to down my AM or anyone in my group when i popped MOC and spammed group heals.
Its easy to portrait a class as faulty when only listing its flaws, ams could compensate for them imo.
Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
I agree in a straight 6 man the RP is probably a better choice, if anything for the CC alone. I used to be very aggressive on my runie with a 100 foot silence and 100 foot stagger to double up and lock down an enemy back line. Or just keep a squig herder staggered a whole game and keep silence up on a sorc if the damage was heavy.
Why are we talking about AM's again?
Why are we talking about AM's again?
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Even if you totally ignored the failing after the ttk reducing 100 patch or the other disparity I listed. The defining issue why you would never take a am in a two man is healbless and the effect on wp gheals.bloodi wrote:I didnt touch the game for more than 2 hours after the renown cap raise, so i cant comment on what happened with it and how affected the TTK.
I can give you that AM relied on people not exploding on contact to shine, it was indeed desperation what made us so clutch, i usually ran with a WP who just spammed group heals while i focused the people in danger.
But i cant see how they lacked in utility, its the only healer with a reliable silence, snare and ap removal for order and issues like not being able to heal while moving were paliated with people peeling for you and good coordination.
And hell, given the situation there was no way they were able to down my AM or anyone in my group when i popped MOC and spammed group heals.
Its easy to portrait a class as faulty when only listing its flaws, ams could compensate for them imo.

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Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Ams are better heals pve better dps pvp simple as that

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Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl
Depends on tier and type of dps.Kaitanaroyr wrote:Ams are better heals pve better dps pvp simple as that
Early game AM has better dps and similar healing.
End game RP has better better single target, much better aoe dps and better healing/group support.
Better in group setting with higher damage or better healing and ability to switch role.
Am have better solo damage over multiple targets particularly within 65ft.
