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Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 11:03 am
by Haojin
Ninepaces wrote:lol someone said that?
You should check the old pages in this thread, really amusing.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 11:15 am
by Panzerkasper
altharion1 wrote:Chosen+BO, both with morale tactics, you can pretty much achieve 20 seconds of guaranteed, instant, uncleansable 75% damage reduction every 60 seconds.

Crippling strikes:
1. Is random as it requires crits
2. Only affects targets in the chosen's melee range. At times you wont be able to apply CS to RDPS.
3. Significantly reduces the survivability of the chosen
4. Significantly reduces the chosens defenses from CC. Meaning they are much more easily punted away from their guarded target.
5. CS can be cleansed
6. There is a lag time between getting to your party member and being able to apply CS to the melee train on them to reduce the damage they take.
7. Its only 25% damage reduction. That's not going to save anyone in those real "oh ****" moments.

Theory crafters love CS as it looks amazing on paper. But in reality its just not as good as that guaranteed M4.
Wow, you just completly missed the point i was trying to make. Read again pls.

Btw: Saying a debuff is **** because it can be cleansed is a dumb argument. No one would ever argue about not applying a healdebuff because it can be cleansed. Thats why the concept of "cover up" exist.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 11:48 am
by altharion1
Panzerkasper wrote: I often enough stated, that the morale pump tactics are overrated. I wont repeat myself here.
The Problem is that chosen is designed to be a 2h tank, but the defense measurement we have atm as a 2h tank are just not enough to keep you alive in a tough fight so you are forced into the SnB role. So basically Chosen has become a guard/M4 spambot with his maintool for CC (Quake) nerfed to death.

You dont see 2hander chosens in 6v6 because the M4 is better than CS. Its not the chosen's survivability while 2hander spec that holds it back. A 2hander chosen is arguably more survivable than a 2hander SM, even with WODS.

Explain and prove why chosens are "designed" to be 2hander spec? All tanks have a 2hander tree, with useful abilities and tactics, so why arent all tanks supposed to be 2hander?

The primary role of a tank is guard, so get used to guard botting.

When comparing morale pump for Immaculate Defense to Cripping Strikes, the fact that CS can be cleansed and M4 cannot is a legitimate disadvantage for CS. Thus a perfectly relevant and logical argument.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 12:01 pm
by Panzerkasper
altharion1 wrote:
Panzerkasper wrote: I often enough stated, that the morale pump tactics are overrated. I wont repeat myself here.
The Problem is that chosen is designed to be a 2h tank, but the defense measurement we have atm as a 2h tank are just not enough to keep you alive in a tough fight so you are forced into the SnB role. So basically Chosen has become a guard/M4 spambot with his maintool for CC (Quake) nerfed to death.

You dont see 2hander chosens in 6v6 because the M4 is better than CS. Its not the chosen's survivability while 2hander spec that holds it back. A 2hander chosen is arguably more survivable than a 2hander SM, even with WODS.

Explain and prove why chosens are "designed" to be 2hander spec? All tanks have a 2hander tree, with useful abilities and tactics, so why arent all tanks supposed to be 2hander?

The primary role of a tank is guard, so get used to guard botting.

When comparing morale pump for Immaculate Defense to Cripping Strikes, the fact that CS can be cleansed and M4 cannot is a legitimate disadvantage for CS. Thus a perfectly relevant and logical argument.
Drawing the right conclusions out of other peoples post isnt your biggest strength isnt it?
I am just responsible for what i say and not for what other people understand. All you are trying here is to prove me wrong in a point i didnt even make.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 2:34 pm
by bloodi
Haojin wrote:You should check the old pages in this thread, really amusing.
viewtopic.php?f=96&t=17649&start=30#p197011

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 3:42 pm
by Haojin
bloodi wrote:
Haojin wrote:You should check the old pages in this thread, really amusing.
viewtopic.php?f=96&t=17649&start=30#p197011
Are you deeply impaled ?

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 4:14 pm
by bloodi
Haojin wrote:Are you deeply impaled ?
I was just trying to be on topic by posting amusing stuff people said.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 4:22 pm
by roadkillrobin
DtW, and YSMBD and tank m4 is in a very good place due to noone bothers to try and counter it, and comes to the forums and whine about Destro Morale gain, wich is pretty much the only edge Destro have atm.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 4:29 pm
by bloodi
roadkillrobin wrote: comes to the forums and whine is pretty much the only edge Destro have atm.
That we can agree on.

Re: General state of classes and Order/Destruction

Posted: Thu Feb 09, 2017 4:31 pm
by Haojin
Ok buddie, DI + CD + DB > DT + LS + EA.
Destro needs nerf.