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Re: Proc meta
Posted: Mon Oct 10, 2016 6:28 pm
by zumos2
peterthepan3 wrote:Certain procs just need an internal cooldown - simple.
Or look at the proc rate or damage of the procs. But either way, they are strong, really strong. But there are setups that can deal with it pretty good already, so a slight nerf would should make it balanced between setups using the proc and those who don't.
Re: Proc meta
Posted: Mon Oct 10, 2016 6:30 pm
by zumos2
peterthepan3 wrote: There is nothing inherently skillful about having defensive tanks do **** tonnes of damages by merit of having 3000 procs going off at the same time.
There is nothing not skilled about doing a lot of damage ...
Re: Proc meta
Posted: Mon Oct 10, 2016 6:43 pm
by simtex
I have huge respect for D&D for theorycrafting this setup, they acctually went out of their way to make the most perfect group. It is extremly powerful yes, but their is counters to it. I have faced them with alot of different setups, and gotten my a$$ kicked a fair few times, but also won - after long discussions of builds/specs.
You cant say that it takes "no skill", if you play in complete melee train setup(which is very hard, derp).
Re: Proc meta
Posted: Mon Oct 10, 2016 7:32 pm
by Kolkuth
simtex wrote:
You cant say that it takes "no skill", if you play in complete melee train setup(which is very hard, derp).
So true.
Re: Proc meta
Posted: Mon Oct 10, 2016 7:41 pm
by dontcomplainx
will be funny to see whole Warbands using this proc meta in huge fight's, omg the AOE madness ppl will die in 2 seconds haha.
Re: Proc meta
Posted: Mon Oct 10, 2016 7:46 pm
by Smellybelly
Noone has said anything about lack of skill so stop being so sensitive about it. This is a issue for the whole server, not just a couple of 6vs6 groups.