Euan wrote:I mean you don't have to be nice but I see situations right now that seems like players are taken for granted.
Cool. If they can make cosmetic gear that's great.
Reward 6v6 will keep them interested and possibly promote competitive play. It might spread to other players. It'll help keep groups around if they're trying hard to one up each other. Especially if rewards are involved. I understand that 6 man already get the most benefits, trust me I was the first to point that out on these forums.
Monthly newsletter to connect with your players. If people "bug" them, that's good. It'll give them insight on what players want. That's always good to have on mind.
I understand offering cosmetics will need time.
Was the matching for 2/2/2 a 6v6?
I don't think they are ungrateful for player, but as well they don't want to deal with those 'U SUX! Give ME back OLD WAR BUT BETTER!! I deserve it, since I'M HERE!!!'-kind of player.
They state, like a broken record, that some things aren't permanent, that they are working on things, even gave a spoiler about it. They take ideas serious, IF they are worth it.
They are working on the server in their free time, don't get money for that (not they were allowed to take it though). Even if this istn't a reason to act allmighty and go all out on 'Hail me, since I'm doing this for you!!!'-mode, please cut them some slag and at least try to understand, that they might/are sick of ppl flaming them and STILL play here, even if they state how awfull it is here.
Guess one could try to create some kind of system, that could grant titles for Kills I guess, but can't tell if it is possible due to the way they can work on the client. Keep in mind, they are limited atm, since they don't have full access to everything the client can offer. So you can drop ideas, but if they are possible - right now, with their skills in programming - let them judge that, as hardly anyone of us can tell, what can and can't be done.
Monthly newsletter will need manpower as well. They would have to talk on a regular basis about what to actually put in there as well. That will force them to either communicate via asynchron ways, or force them to meet up (and I can't tell if they are mostly in similar timezones, work roughly at the same times, if they have the duty of keeping a family entertained, etc.).
Sharing stuff to work on is by far easier. You have some time? Hop on, work on it, hop off. Profit.
As of bugging them: Check the top of my post. Ideas are welcome, flaming is not, as is pressing them all the time. It will save them time.
I agree and love to stay informed, but as the situation is, right now, I fully can understand a newsletter is a thing that might be worth less, than the time spend on it.
The system for Scens was supposed to create parties with 2 dps, 2 tanks and 2 healer, based on stats (so Dps-AM/Shaman won't get in as full healer, for example).
I can't tell, if that system is still in, or was removed, since I lost track of the discussion, but ppl complained, the ques take too long (since most player are dps, face it).
And since I was in some Scens with no healer at all on either side (so creating balance), I suspect, it still is in.
But the system WILL fail, if ppl don't take the pop, since it won't reevaluate the classes that actually took them and create a balance out of that.