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SW Nerf

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zabis
Posts: 1215

Re: SW Nerf

Post#11 » Mon Dec 21, 2015 5:06 am

drmordread wrote:
Renork wrote:Funny, you posted on the other thread that this isn't a *1v1* game, yet here you are whining about sh's. Are their pets powerful? absolutely. Can they ONE shot you? Can you kill them? Can you de-taunt? Can your healers HEAL you? Because, this isn't a 1v1 game as you stated right?
It is not a 1v1. In grp play the SH is even more OP.

You get in an sc vs say four SH's and all you tab target is squigs. Why? Because the SH is sitting back in spawn getting a tan and the squig is doing all the killing.

So by your response One Shotting is evil BUUUTTTT .... sitting back and watch some player try to evade damage from a squig but die nevertheless is fun?
Good thing they implemented /assist, now maybe tab-targeting can be a thing of the past.
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Sulorie
Posts: 7461

Re: SW Nerf

Post#12 » Mon Dec 21, 2015 5:28 am

drmordread wrote:
Penril wrote:QQ
I think Order has every right to QQ. The love being shown destro is really disheartening. My SW gets nerfed, but on destro on my Squig Herder, I can dot someone up set my squig on them and lean back in my chair, have a sip of coffee and light up a cigarette ..... and still get the kill.
Because you play against ppl without healers, who are unable to kill a pet?
Dying is no option.

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Mez
Posts: 730

Re: SW Nerf

Post#13 » Mon Dec 21, 2015 5:35 am

Threads like this make me feel nostalgic. Thank you devs!
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

lilsabin
Posts: 619

Re: SW Nerf

Post#14 » Mon Dec 21, 2015 5:47 am

satanicomoderno wrote:Very wise nerffing a nerfed class HAHA! To nerf Marauders nothing eh? It gets in the middle of warband, kill healers, leave and nothing happen, and its super normal. To nerf the throw away ability of the blackguard nothing. the sob throw your char to the other side of the map and it's super ok. But of course dessies crybabies can't face an order class with good ability that they go to cry on devs lap and devs listen to them. Nonsense!

At least, I hope don't see so frakin much SW in the game now, beacuse it's really boring getting in SCs with 8 SWs and 1 healer.

Are you effing serious with that post ? how old are you and whats your IQ , lol ?

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merkin
Posts: 258
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Re: SW Nerf

Post#15 » Mon Dec 21, 2015 6:13 am

Probably because I'm drunk and out of the sloop what's going on

I think it would be almost insane to try and balance classes this early. Especially if they do come out with t4 eventually.

When t4 comes out, players are gonna start arguing about class being op or under op because of a previous nerf in the early tiers. Sounds like more work for the devs to balance particular classes again t4.

Lets atleast wait for max level for t4 (when all classes have their abilitoes) before we suck devs di<k to balance classes.

We just creating more work

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paps
Posts: 244

Re: SW Nerf

Post#16 » Mon Dec 21, 2015 7:19 am

Now give SW snare immune on some assault tactic and is fine...just pick 1 of 2 first tactic in assault tree and give snare remove/immune when use VON, maybe remove self punt form WPin wile using same tactic...

PS: damn this DDoS protection deleted what i wrote no chanse to write again :cry: this is short story :D
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drmordread
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Re: SW Nerf

Post#17 » Mon Dec 21, 2015 8:05 am

magter3001 wrote:Order still has pounce and SW still can spec into Fester and do more than an SH who specs Poison Arrer...

Are SWs really not viable anymore because they do a little bit less damage on a 5 second ability (this sounds familiar)?
And destro has Pull from both Mara and Chop as well as the zealot triple punt. Your point? Oh I get it.... how dare Order have an ability that can kill a destro player right? Every time a destro dies in RvR there are five posts asking for Order to be nerfed. Every time I play destro I just hide the chat channel because all i see is QQ about dying. Most destro players really need to learn to play.
Also love how you are comparing the SH to the SW on straight up damage. Conveniently you have excluded all damage from the squig and the fact that SH's have up to 25 foot more range than the SW. But those dont count right?
Are SW's still viable? Sure they are. But why nerf them? In the 5 seconds that it takes an SW to do a FB, a SH can do the equal damage with 2 dots and a squig. But we dont need to nerf the SH right? Only the SW!
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magter3001
Posts: 1284

Re: SW Nerf

Post#18 » Mon Dec 21, 2015 8:27 am

drmordread wrote:
magter3001 wrote:Order still has pounce and SW still can spec into Fester and do more than an SH who specs Poison Arrer...

Are SWs really not viable anymore because they do a little bit less damage on a 5 second ability (this sounds familiar)?
And destro has Pull from both Mara and Chop as well as the zealot triple punt. Your point? Oh I get it.... how dare Order have an ability that can kill a destro player right? Every time a destro dies in RvR there are five posts asking for Order to be nerfed. Every time I play destro I just hide the chat channel because all i see is QQ about dying. Most destro players really need to learn to play.
Also love how you are comparing the SH to the SW on straight up damage. Conveniently you have excluded all damage from the squig and the fact that SH's have up to 25 foot more range than the SW. But those dont count right?
Are SW's still viable? Sure they are. But why nerf them? In the 5 seconds that it takes an SW to do a FB, a SH can do the equal damage with 2 dots and a squig. But we dont need to nerf the SH right? Only the SW!
Order thank every Choppa that specs lol pull, in the worst tree possible for that class. WLs also have pulls... that couldn't be parried or blocked for the longest time while Maras could be disrupted. :lol: Mythic was funny in their cruel ways.

Also, only one SH pet does good damage and that's the spike squig. All the other ones don't do jack for damage. If you have a spike squig out, your armor is next to nothing while if you have a gas squig out, your damage is next to nothing. :cry:

Also, where did you get that SH have 25ft more range than a SW? Both of their attacks are at max 110% with SH needing a lol-horned pet to achieve while SW get to be in a stance that increases their Ballistics by a set amount. ;)

Why are you complaining about SH doing a lot of damage when SW do the same amount of damage and don't have to bother with a pet dying, or running out of range, or attacking the same target as you. :?
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chakzo
Posts: 65

Re: SW Nerf

Post#19 » Mon Dec 21, 2015 8:41 am

Every decent SW at live I have known was not specced for Festering Arrow. Dropping insta cast, no cooldown healdebuff for it is just not worth. Yes you can troll with FA, but it will never make you good SW. Effective stance dancing does, mainly the correct use of Assault stance.

Bretin
Posts: 929

Re: SW Nerf

Post#20 » Mon Dec 21, 2015 8:45 am

destru biased devs we have :^)

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