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Re: Slayer PvP build

Posted: Fri Dec 18, 2015 2:47 pm
by hubadrzewna
No escape is awesome when enemy zerg routs, with it you can secure bunch of kills. Accuracy only looks cool tbh, when keep is attacked most dmg to door will come from ranged dps anyhow. You should always take both Brute Force and Wild Gambit imo, since those tactics give just so much stats. Jagged edge is very good as a 3 tactic when you have low ws or are only melee around and it wont be likely that you will be able to position yourself any good. When i play skaven my priority is Wild Swing (if focused and going red ) > Shattered Limbs ( situational) >Inevitable Doom > Onslaught > Flurry when you wait for better skills. Flurry becomes only skill to dump ap when you wait for hard hitters to come back from cd.

Re: Slayer PvP build

Posted: Fri Dec 18, 2015 5:49 pm
by Earthpac
Well I've just gotten to level 23 and I've been able to try out accuracy and I have to say it's pretty good.

Given that I don't have onslaught or Doom yet all I really do in big fights is spam flurry and it seems surprisingly effective.

Compared to spine-breaker I deal like 100-150 less damage per flurry but in turn I hit literally everything within 25ft and it circumvents the usual scenario where pets just **** up flurry and stop it hitting any ranged people.

Re: Slayer PvP build

Posted: Fri Dec 18, 2015 10:43 pm
by Azygous
QFT

Re: Slayer PvP build

Posted: Fri Dec 18, 2015 10:46 pm
by GROTRUK
Best way to play slaya,
Run hit spam spam spam target down back up.
cross fingers to be healed.

Re: Slayer PvP build

Posted: Wed Dec 30, 2015 8:56 pm
by Gerv
I am curious on people's opinion of the 2hd slayer builds in the current time espically given how strong a heal de-buff is currently in the game, and the importance of burst damage. Since healer classes, looking at DoK and Shaman become stronger and better supported through armor stacking, self-absorbs and kiting tools.

I was looking at something along these lines. Picking up the heal de-buff, boosting the damage of spine crusher and then pumping the rest into Troll Slayer for increased damage on Death Blow. Clearly stacking strength and crit first and for-most, maybe some weapon skill due to the current group support knight build.
http://waronlinebuilder.org/#career=sla ... ;;0:0:0:0:

Or do most people think it is not worth it until you can get both the heal de-buff and wounds de-buff?

Re: Slayer PvP build

Posted: Wed Dec 30, 2015 10:13 pm
by Hogtooth
Hey Rayray, there is some viability to a 2H slayer as the off slayer in a group. I would recommend talking to Mez, he's running a 2H slayer and I've played some scs with him. With the damage output of a dual wield slayer
running ID and the heal debuff from the 2H you can melt people fairly quickly.

Re: Slayer PvP build

Posted: Wed Dec 30, 2015 10:40 pm
by TenTonHammer
how can you run inevitable doom as a slayer with a 2H when the ability requires duel wield

Re: Slayer PvP build

Posted: Thu Dec 31, 2015 12:15 am
by Hogtooth
You can't

Re: Slayer PvP build

Posted: Thu Dec 31, 2015 12:33 am
by TenTonHammer
A i see, i misread you, you were talking about running 2 slayers 1 DW with ID and 1 with 2h and hdbuff

Re: Slayer PvP build

Posted: Thu Dec 31, 2015 12:45 am
by Toldavf
There is no PvP spec for slayer that does not include deep wound