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Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 10:20 pm
by Sulorie
Nishka wrote:It was the same on live, 65ft. Though I admit the range of rift looks super long in RoR. Prob just my imagination...
75ft on live.
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 10:21 pm
by Joshwa70
No it wasn't. It was 65 feet.
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 10:27 pm
by Soulcheg
Azarael wrote:It's impossible to have two copies of the immunity buffs because they have MaxCopies 1
Try to reproduce situation at test-server, please. I'm not lying, that's what i saw, two rifts in 10 seconds, with 2 immune timers.
Rift/magnet ignoring even focused mind now, not saying about pulling people from second floor to first floor.
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 10:52 pm
by voltar
+1
No immune atm, or ther is a bug in rifts, have been rift 4 times in 4/5 sec, flying evreywere.
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 11:14 pm
by Landaren
isn't 150ft technically correct tho?
75ft-magus-75ft
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 11:27 pm
by Poseidon
+1 Immune doesn't work corectly ATM and i have cross texture when pull by this skill ... (in temple of isha ruins)
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 11:45 pm
by Azarael
Yeah, there's a bug. Rift sends the packet for pulling twice - once before the check and once after it. Apologies.
Re: Electromagnet/Rift radius.
Posted: Mon Nov 23, 2015 11:47 pm
by Tesq
i saw too some weird pull distance, like 100+ feet (between me and engi)
Re: Electromagnet/Rift radius.
Posted: Tue Nov 24, 2015 2:28 am
by dkabib
Rift/Magnet got some hotfixes at live, and I REALLY hope that they get it here too.
Yeah been pulled through doors and onto/off walls is already being worked on.
But in live the skill wasnt pulling everyone into the same little spot.
What happened to me was that we got pulled, and then everyone piled up, no one could move an inch. It's game breaking as it is. It is a single skill that drives the way this pvp game is played.
Re: Electromagnet/Rift radius.
Posted: Tue Nov 24, 2015 2:57 am
by Coryphaus
from up, and underwhelming and least played to gamebreakingly op
its amazing what 5 levels can do to a class
