Neat idea.OldPlayer wrote:Can GMs start chatbanning people who x-realm and whine for hours about lag preventing their main faction oh so obvious victory?
About the lag
Re: About the lag
Sephanol - Chosen || Saora - Magus
Ads
Re: About the lag
Flush this guy down the toilet.Jezz08 wrote:Idk same place they come up with cast times getting stopped at 99% by a tree the size of a bottle
Re: About the lag
Morf wrote:Game lags what to do, i know lets make another pointless thread about it on the forums
If its pointless why are you on here? It just makes w/e you say pointless.............................
"Look at all my RR100s!" " It's the rr100 brigade" 10/5/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
Re: About the lag
bloodi wrote:Flush this guy down the toilet.Jezz08 wrote:Idk same place they come up with cast times getting stopped at 99% by a tree the size of a bottle
Clearly someone is mad about dying to a SH in the rvr zone 30mins ago
"Look at all my RR100s!" " It's the rr100 brigade" 10/5/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
Re: About the lag
The only thing clear here is that you should not be allowed to post on public forums, this or any other.Jezz08 wrote:Clearly someone is mad about dying to a SH in the rvr zone 30mins ago
Re: About the lag
Are we really gonna wait for 3 pages before this thread is locked? 
Re: About the lag
I must be getting "beneficial" lag compared to you, since anytime I manage to get a cast past 25% if the target breaks line of sight my doombolt/shattered shadows go through anyway.Jezz08 wrote:Idk same place they come up with cast times getting stopped at 99% by a tree the size of a bottleAzarael wrote:Where do people come up with these genius ideas?
And I'm playing from Oceania, so I get serious lag.
And now for the usual: game is in alpha, if you don't like it - come back in a year.
Abolition |
AboGroupHeals |
DontEatMe BroRe: About the lag
Come back when you remember and if you was not playing when it was like that then don't even try that stuff sonAbolition wrote:I must be getting "beneficial" lag compared to you, since anytime I manage to get a cast past 25% if the target breaks line of sight my doombolt/shattered shadows go through anyway.Jezz08 wrote:Idk same place they come up with cast times getting stopped at 99% by a tree the size of a bottleAzarael wrote:Where do people come up with these genius ideas?
And I'm playing from Oceania, so I get serious lag.
And now for the usual: game is in alpha, if you don't like it - come back in a year.
P.S I'm not talking about your normal lag I'm talking about the lag you get when there is 680+ people online and your game stops running and you just sit there for 20-30sec's before the game stops lagging, please read before you even post
"Look at all my RR100s!" " It's the rr100 brigade" 10/5/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
Ads
Re: About the lag
Penril wrote:Are we really gonna wait for 3 pages before this thread is locked?
Cross your fingers for 10 pages
"Look at all my RR100s!" " It's the rr100 brigade" 10/5/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
"Fix the game"
"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael
Re: About the lag
I can't actually begin to describe just how pathetic you are to try that one on me. Cast LOS gets broken by the client sending a packet to break it, and nobody had told me when I wrote the combat code that LOS didn't break within the last 25% of a cast, and so the server should ignore what the client was telling it to do.Jezz08 wrote:Idk same place they come up with cast times getting stopped at 99% by a tree the size of a bottleAzarael wrote:Where do people come up with these genius ideas?
Then again, I can't really expect better from a member of the "Look at all my RR100s!" brigade, I guess...
Anyway, and I'm sure this is apparent to 99.999% of the forum, reducing the server capacity, whatever the in-game situation, is not a wise move. Hence this thread is going nowhere.



