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Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 3:31 am
by papakoko
kintari wrote:It is not an impossible goal. We are not aiming to fix all lag time for all time ever, but rather to address the current capacity issues far enough that we are comfortable that T3 can release and the server will be able to handle the influx of players that T3 will inevitably bring. Will it be a 100% lag-free experience? No. But it will be better than if it were to be released while there are known capacity issues outstanding.

We know T3 is highly anticipated. A lot of us put a lot of work into it. We want it out there too. We are working on removing the obstacles for this to happen. Please be patient.


TY for the reply Kin.. I know how busy you must be .. Haven't seen ya in game for a bit .. Point of the post wasn't to start drama . Point was the suggestion part about restricting the T3 zone to lvl 26 +.. I hope ya guys get fixed what needs fixing soon... :)

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 4:05 am
by kintari
thullonse wrote:so do you have any ideas whats causing the massive 20sec-60sec lags at keep sieges at the prime time? is it just because there are too many people clumped in one zone or is it the massive input of abilitys spammed by players at the same time?
Yes, we have an idea as to what is going on during the lagfests. It's a number of contributing factors, but there is one right now that dominates, and we are working on it.

It isn't really an 'A or B' kind of answer, and I tend to avoid wading into discussions that involve or will likely lead to the RvR ruleset, how it impacts performance, and whether or not to change it. It's just not my bag, I prefer to focus on the technical functioning of what's in place instead. I hope that makes sense.
papakoko wrote:TY for the reply Kin.. I know how busy you must be .. Haven't seen ya in game for a bit .. Point of the post wasn't to start drama . Point was the suggestion part about restricting the T3 zone to lvl 26 +.. I hope ya guys get fixed what needs fixing soon... :)
No drama created. I did not overlook the suggestion part, but like I said above, I tend to focus on fixes at the code level, so character level restrictions are a bit outside of my wheelhouse. I zeroed in on the 'can it be fixed?' aspect because I can actually address that one.

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 4:46 am
by warlover
papakoko wrote:Ok I am a long time WAR player.. I have said it in a previous post that I have played since the first round of beta way back when... One thing I can say is that Mythic even with EA's help ,( if you can call anything EA does to a company help ) Even with 100's of programmers . Even with millions and millions of dollars at their disposal . One thing they never were able to fix was lag..( maybe poor coding ? ) So when the ROR team says T3 is delayed until the lag is fixed. When I look that up in my thesaurus . I see T3 will never launch on ROR .

I realize we have new tech these days and stuff but minus the hundreds of programmers, and millions of dollars, How long do you guys think its gonna take to get the server where you want it for T3 ?

On to the suggestion part of the post .. :) Would it be possible to launch T3 and restrict the level of players entering the zones to 26 + . That will spread out the player base throughout three tiers of game play. You folks have come sooooo damn far in the the last year that I do think you will prolly beat the lag problem. And with T3 being ( personally ) the funnest tier in all of WAR ( again my opinion ) And knowing that it all done and ready for deployment is making T2 less and less fun everyday...

As always TY for the time and effort you all put into this server ...
I don't even want to call you what i think of you just shut up, you going to open a can of worms that stupid people will feed off of forever, just kick back and count your Witches Blessings :)

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 4:53 am
by Luth
Kaosa wrote:Sounds like an excuse because they aren't finished developing Tier 3.

Either that or they're hoping that a lot of players will quit, freeing up the peak hour lag.

One thing is for certain, RoR won't last long if the population continues to rise along with server costs.
Not sure if bad troll attempt or just most stupid post on this forum since months...

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 4:55 am
by warlover
Luth wrote:
Kaosa wrote:Sounds like an excuse because they aren't finished developing Tier 3.

Either that or they're hoping that a lot of players will quit, freeing up the peak hour lag.

One thing is for certain, RoR won't last long if the population continues to rise along with server costs.
Not sure if bad troll attempt or just most stupid post on this forum since months...
I could not agree more Luth

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 7:04 am
by perche
in warband i get lag spike every second , with small group of 6 ppl all run good, dunno if this is problem of any addon like pure or group icons or server problem.

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 9:25 am
by Yaliskah
Well as Kintari said, reduce lag isn't impossible. I've never said it can be 100% avoided, like i haven't said 100% of the official content is ready to be pushed.

The DEV DIARY is our way to tell you what happens, and i don't see why we would lie about the content, when we could just be silent.

So i confirm that T3 is ready, with some little details to complete and that the lag is our priority. Of course, we won't stop dev if we don't find several clue to the lag issue and then push the T3 anyway.

But RIGHT NOW, we are working on lag issue. If you doubt on that, if you don't trust us, or if you are too impatient, go play on the other War Server, the one who have all what you expect to have for free in no time.

BR

Yali.

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 9:31 am
by Joan
On the bright side; the lag issue has been found and it's being worked on.
It's just a matter of time before it gets fixed / reduced. Hopefully we'll have T3 in a matter of week -s

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 9:53 am
by charliebeatz
Kaosa wrote:Sounds like an excuse because they aren't finished developing Tier 3.

Either that or they're hoping that a lot of players will quit, freeing up the peak hour lag.

One thing is for certain, RoR won't last long if the population continues to rise along with server costs.
well an adding a donate system for server cost?

Re: T3 delayed until lag fix . Goal impossible ?

Posted: Mon Oct 12, 2015 9:54 am
by OldPlayer
Yaliskah wrote: So i confirm that T3 is ready, with some little details to complete and that the lag is our priority. Of course, we won't stop dev if we don't find several clue to the lag issue and then push the T3 anyway.

Yali.
May I ask if siege weapons, rams, oil are implemented for T3? Thank you!