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Re: Blue & Red dots on the map

Posted: Sat Sep 19, 2015 12:57 am
by Renork
Azarael wrote:
Seriously??? The heraldry broke it???
The problem with the old Warhammer was that the server would broadcast the position of all the players in range and rely on the client to decide what should be displayed on the map or not. That is why people using WarExtDll and nRadar were able to see everybody's dots on their minimap. However, the server never broadcasted the position of hidden WE/WH, so that these cheats were never able to locate stealthed player. You control what information the server sends to the client - send only group and warband members location.
You're not talking to an idiot here. If I say we don't know what caused it, you can bet your ass that one of us didn't just decide "hey let's change this random value in a player related packet, maybe it'll make something cool happen." The heraldry patch also broke the cloak display, hence why the enemy realm always shows with LotD cloaks. It's perfectly reasonable to believe that whatever issue has been created could have broken the display as well as the cloaks, because what cloak to show and whether to show enemy players on the minimap are both aspects of the character.

And we don't send info to that minimap directly. The client is determining that those players that we send should be visible on the minimap according to its own rules, and we, having to guess as we do at what the values in packets do / control, are now faced with the task of figuring out what exactly broke the players and is causing enemy players to be considered for minimap drawing.
Hehe we know you're smart :X and we thank your brain for the skills you have developed.

Re: Blue & Red dots on the map

Posted: Sat Sep 19, 2015 2:29 am
by Mez
Google image searched Azarael's weird spaceship avatar and found him on an Unreal Tournament 4 forum. He was a lot nicer there. What happened Az. Who HURT U. TELL US. Wait, maybe you don't get my humor, plz dont ban me.