number of people in scs
Re: number of people in scs
Great discussion.
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Re: number of people in scs
So you have the ability to say scenarios are hard, then boring, but I can't call that out and ask for clarification?
You will be just fine. We actually found an error in the code this morning. Some old code got pushed after newer code had already fixed the issue.
The cool thing about scenarios is they live on a shard server, so for the most part we can make changes and push fixes without needing a server restart.
Basically, the max player count got bumped up this morning. When I pulled the data, out of 571 scenarios played today, 84 were overcapped. **That means this only affected about 15% of the matches today. The other 85% were just fine.**
And since Gates of Ekrund seems to be the one being talked about, let's look at that specifically. There were **329 Gates of Ekrund matches today and only 15 were overcapped.** Gates has a max of 12 players per side, and the average match today had **17 total players.**
So again, this wasn't happening in every match or even most matches. It was a small portion of them, we found what caused it, and it has been fixed.
Looking at the previous 6 days, only about 1% of all scenarios were overcapped.
See, you come at this with an opinion based on your time playing today, and I come back with facts because I care and dont want people stating we should just turn scenarios off for 15 matches that were overcapped on Gates today
You will be just fine. We actually found an error in the code this morning. Some old code got pushed after newer code had already fixed the issue.
The cool thing about scenarios is they live on a shard server, so for the most part we can make changes and push fixes without needing a server restart.
Basically, the max player count got bumped up this morning. When I pulled the data, out of 571 scenarios played today, 84 were overcapped. **That means this only affected about 15% of the matches today. The other 85% were just fine.**
And since Gates of Ekrund seems to be the one being talked about, let's look at that specifically. There were **329 Gates of Ekrund matches today and only 15 were overcapped.** Gates has a max of 12 players per side, and the average match today had **17 total players.**
So again, this wasn't happening in every match or even most matches. It was a small portion of them, we found what caused it, and it has been fixed.
Looking at the previous 6 days, only about 1% of all scenarios were overcapped.
See, you come at this with an opinion based on your time playing today, and I come back with facts because I care and dont want people stating we should just turn scenarios off for 15 matches that were overcapped on Gates today




