Re: SW feedback 2026/7/23 Patch Nite
Posted: Sat Jul 25, 2026 10:12 pm
RT86 SW. Solely play Assault, either solo roam or 6-men roam.
I played a bit on the PTS. Well, “played” … I tinkered with gear, renown points and talismans and then whacked the dummy. I didn’t get to do any solo roaming, as it’s late and I’m tired so my “conclusions” are inconclusive at best.
It has proper burst potential, but it’ll need careful management by lining up DOTs and Eye Shot from Skirmish to soften up a target at range, and then move in via Shadow Step for melee.
The new abilities are FUN, Shadow Step is an improvement, and damage overall got buffed a bit. In return, we took a big hit in passive defenses, so now really need to actively manage them or we are at risk of getting rekt.
Still figuring out the best rotations but so far I like it. 6pc Tri / 3pc Off Sov still seems best for burst in 6-men, whilst I personally would pick 6pc Vic / 3pc Def Sov for solo roaming.
TL:DR - aSW seems fun, and viable but to make it work requires proper stance dancing and active management of defenses. Skill ceiling went wayyyy up.
NOTE TO DEVS - I do feel +100 INI for Assault stance isn’t enough to compensate for loss of 2x armour, and would advocate for the restoration of 2x armour on Asdault stance, and perhaps replace the +armour on the new M1 with +100 INI.
I played a bit on the PTS. Well, “played” … I tinkered with gear, renown points and talismans and then whacked the dummy. I didn’t get to do any solo roaming, as it’s late and I’m tired so my “conclusions” are inconclusive at best.
It has proper burst potential, but it’ll need careful management by lining up DOTs and Eye Shot from Skirmish to soften up a target at range, and then move in via Shadow Step for melee.
The new abilities are FUN, Shadow Step is an improvement, and damage overall got buffed a bit. In return, we took a big hit in passive defenses, so now really need to actively manage them or we are at risk of getting rekt.
Still figuring out the best rotations but so far I like it. 6pc Tri / 3pc Off Sov still seems best for burst in 6-men, whilst I personally would pick 6pc Vic / 3pc Def Sov for solo roaming.
TL:DR - aSW seems fun, and viable but to make it work requires proper stance dancing and active management of defenses. Skill ceiling went wayyyy up.
NOTE TO DEVS - I do feel +100 INI for Assault stance isn’t enough to compensate for loss of 2x armour, and would advocate for the restoration of 2x armour on Asdault stance, and perhaps replace the +armour on the new M1 with +100 INI.