Re: MAGUS Patch : i love it
Posted: Sat Jul 25, 2026 12:41 pm
Tbh I was expecting a bigger change. Some of the buffs are nice like the one to agonizing torrent but i was hoping to see a bigger class mechanic change.
Pets will still feel underwhelming and used mostly for the buff/debuffs. Pet damage was not really an issue. I feel like devs lost a big opportunity on making the daemon/turrets placement a bit more strategic and game changing.
Daemon/turret targeted placement + some changes to the behavious of the pets with the buffs/debuffs could had been fun specially given the new teleport skill for the magus. Additionally, spending a GDC on summoning a daemon/turret is costly enough (given that we now have 2 skills that kills them) to warrant a change to the core tactic that removes the castime from them and reduces the ap cost of relocation. This tactics effects should be by default and we should not have to spent a now even more costly tactic slot for such a basic quality feature.
Another change I would propose would be merging Fiery Winds + Infernal Pain tactics. They basically do something similar and the only difference is that one is a career tactic and the other one is core. This would mean creating a new career tactic for Havoc path.
Pets will still feel underwhelming and used mostly for the buff/debuffs. Pet damage was not really an issue. I feel like devs lost a big opportunity on making the daemon/turrets placement a bit more strategic and game changing.
Daemon/turret targeted placement + some changes to the behavious of the pets with the buffs/debuffs could had been fun specially given the new teleport skill for the magus. Additionally, spending a GDC on summoning a daemon/turret is costly enough (given that we now have 2 skills that kills them) to warrant a change to the core tactic that removes the castime from them and reduces the ap cost of relocation. This tactics effects should be by default and we should not have to spent a now even more costly tactic slot for such a basic quality feature.
Another change I would propose would be merging Fiery Winds + Infernal Pain tactics. They basically do something similar and the only difference is that one is a career tactic and the other one is core. This would mean creating a new career tactic for Havoc path.