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Good DPS DoK changes

Discuss Black Guard, Sorceress, Witch Elf, and Disciple of Khaine.
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EastVan
Posts: 7

Re: Good DPS DoK changes

Post#11 » Mon Jul 20, 2026 12:11 am

Maybe a tactic for killing someone and adding a 2 second speed burst.

Doks don't need a snare remover, that would be too much.

Self heals, shield and having more melee upgrades would be crazy.

Kyo, you are great playing your dok and also wl. You would become OP 😄

I think doks and wp's are in a good spot. There are some really good players out there playing those classes
Crazycanuck, WE 8X

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Kyouaku
Posts: 91

Re: Good DPS DoK changes

Post#12 » Tue Jul 21, 2026 9:33 pm

EastVan wrote: Mon Jul 20, 2026 12:11 am Maybe a tactic for killing someone and adding a 2 second speed burst.

Doks don't need a snare remover, that would be too much.

Self heals, shield and having more melee upgrades would be crazy.

Kyo, you are great playing your dok and also wl. You would become OP 😄

I think doks and wp's are in a good spot. There are some really good players out there playing those classes
Thanks for the kind words, I think anyone can do well enough with a BiS DPS, the issue is, DPS DoK is miserable to play and has been reduced to a generic DPS with some serious drawbacks without the old benefits that justified those anymore. It struggles a lot in organized SCs or rvr vrs good people

Yeah a DPS that can heal can be useful and frustrating to deal with, but a DPS that has a pounce and a KD, or a pull inot a tank KD, stealth into KD, or can charge to get damage onto target and get that SH/SW killed quick is soooooooooooooooo much better/inpactful then a DPS that can take a big DPS loos to 'try' and save someone ha. And DPS DoKs damage is crap if people just clnse the armor debuff, the class is forced into phys damage but has no good way to get armor pent, so some on drowning blood will help it do some better damage when fighting competent players, atleast for the brief moments that super costly buff is up)

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