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Re: Give no renown for kill in SCs

Posted: Mon Jun 08, 2026 7:26 pm
by thiefy
dasparkylad wrote: Mon Jun 08, 2026 7:49 am
Spoiler:
Basically this idea comes from the fact that even with massively reduced renown gains people will STILL hold onto the objective to farm kills. Clearly massively reducing the amount of renown isn't enough for people to figure out they should be winning the scenario instead, as seeing a purple number makes them want to just keep getting more, regardless of how small it is.

So, the only obvious next step is just make it so you don't get ANY renown at all for kills in scenarios. Not seeing any purple number on kills might finally get people to realise that they should be focusing on the actual objective instead.
Why 0 renown? Take it one step further and lose renown with each kill :lol:
Tnx for giving me the incentive to post after so long :lol:

Re: Give no renown for kill in SCs

Posted: Mon Jun 08, 2026 9:59 pm
by Alubert
Ah those „hug the flag masters” 🙂
All we need it’s remove barriers at sc.

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 12:36 am
by Fey
With fewer pops the manners vis a vis spawn camping have improved, at least during NA. Most players recognize that players who get stomped have a chance to requeue. Players that get spawn camped will log off before the scenario is finished.

I do like the lowering of the kill count for weekend scens. I had 98/100 last weekend. I got a quitter debuff while starting dinner Sunday night, and nothing popped afterwards. It's a sad day when 2 kills is what prevents you from 75 crests, particularly for tanks and heals.

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 2:05 am
by wardfan220
100% remove all renown from kills in Scenarios. No one plays the objective. Guildy had someone say "destro is cheating they are playing the flag". Scenarios are garbage until the k/d ratio this goes away. Actually, remove all kills from k/d counter also.

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 5:14 am
by georgehabadasher
Some really great ideas here. They should at least extend the -75% renown to open RvR too!

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 6:38 am
by Sancru
And should also block possibility to atack enemy players. Insted of it add resources to scs. Who bring more resources win sc!

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 8:25 am
by Avernus
Do you really think that the amount of players that would kill for free is that low?

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 10:16 am
by tefnaht
Avernus wrote: Tue Jun 09, 2026 8:25 am Do you really think that the amount of players that would kill for free is that low?
Right sentence will be - "Amount of players that's interested in free kills is that high". After 1-2 fights only way to flip domination - add players in the middle of SC and if enemy get slackers or lemmings when your side will get sweatpants hardcore guys... probably you can flip the board.

Why free kills farm in so favor? It is an interesting question. Probably because current state - non competitive pvp where rewards based on kill count.

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 10:30 am
by nocturnalguest
Sancru wrote: Tue Jun 09, 2026 6:38 am And should also block possibility to atack enemy players. Insted of it add resources to scs. Who bring more resources win sc!
Finally some worthy idea!

Re: Give no renown for kill in SCs

Posted: Tue Jun 09, 2026 10:51 am
by Wdova
dasparkylad wrote: Mon Jun 08, 2026 7:49 am Basically this idea comes from the fact that even with massively reduced renown gains people will STILL hold onto the objective to farm kills. Clearly massively reducing the amount of renown isn't enough for people to figure out they should be winning the scenario instead, as seeing a purple number makes them want to just keep getting more, regardless of how small it is.

So, the only obvious next step is just make it so you don't get ANY renown at all for kills in scenarios. Not seeing any purple number on kills might finally get people to realise that they should be focusing on the actual objective instead.
RvR is about to killing each other the same with scenarios. What will be the next step from not getting renown from killing players? Not be able to attack them and play chess with them insted? Common. Play harder, be better, form good group to not being farmed. To be honest I have no issue to finish weekly SCs with most of my characters solo. Yes sometimes we get roflstomped by double premades, sometimes its full pug.