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Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 9:50 am
by tefnaht
Has anyone about sc rewards change in numbers? How many crests? How many renown? 0 kills victory 500 points and 0 kills lose 0 points
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 10:11 am
by Salmaskar
Glad to see that devs doing right things with all this new trinkets and vic/tri ring cost reduction! Thanks for patch :3
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 10:56 am
by Akalukz
Any news on the King of the Hill RvR system?
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 11:07 am
by Demonito
Thanks for the patch, please consider fixing those bug if you may find how
https://bugs.returnofreckoning.com/view.php?id=25329
https://bugs.returnofreckoning.com/view.php?id=24707
The sc party bug is gamebreaking
Aao is also messy, allies often don't have the same buff / opposite faction has one while you don't etc...
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 11:13 am
by ravezaar
so the Changes to Vic/Triumph Rings regarding cost, return aso is in next patch then ?
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 11:56 am
by nebelwerfer
Awesome!
Would be nice if trading stuff to get a box of crests back worked for more pieces of equipment. I really like that idea

Opens up more playstyles without the incessant grind

Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 12:22 pm
by wonshot
Thanks for reducing boxes bodyblock in rvr!!!
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 12:44 pm
by Keula
Regarding vic/triumph rings, will the replica/non-replica naming scheme persist based on which one you trade?
Yes I am that superficial.
Secondly as Iron Twilight's tide rings are now relatively worse than they were before compared to their res counterparts, old was 164 armour 180 total res new 178 armour 237 total res, due to the "negative stat conversion" of the new item system being introduced(as I'm assuming res on an accessory is the "normal" always on stat akin to dps on a weapon and armour isn't, hence the conversion loss), Will there be trade in for them?
Ofc not sure how many/any would make that trade-in, me included, but they are the "same" items and one was nerfed relative to the others, so maybe some1 would.
Speaking of, so D&D remained at 9 cost huh... I still fail to see how 2 D&D is more valuable than 1 crit, tough luck if any1 made diamond rings, enjoy -8 stats for no reason. Those ppl should really get trade ins for sure, not even talking about myself here as I own 0 diamond rings. Parry also got more expensive, but you know guard and stuff, at least that makes some sense and can be argued for.
Also I still find it funny that madcap has 1 more stat than fortress, but sure maybe the not completely useless proc is worth 1 stat point.
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 1:38 pm
by gersy
interesting
Re: Patch Notes 14/05/2026
Posted: Thu May 14, 2026 1:57 pm
by TrainInVain
A lot of promising changes!