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Re: New Scenario Matchmaker Test 27/01/2026

Posted: Tue Jan 27, 2026 3:01 pm
by norealein
Thank you for your effort to improve the SC experience!

Are you aware of the fact that some addons block the new SC window from showing up? And those are some delivered with very commonly used addon packs like VinyUI

So far I've found that: ea_scenariolobbywindow addon prevents the new interface from showing up at all.

Unfortunately some information and option is missing (can't enter preferences window, and the info on queue times and needed classes does not appear), and i have yet to find out which addon does that.
If someone maybe can provide more clarity on that.

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Tue Jan 27, 2026 5:42 pm
by nat3s
kudos, looking forward to trying it out when I get home!

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Tue Jan 27, 2026 6:40 pm
by illumius
Unified Random Queue

Instead of separate queues per scenario map, there's now a single random scenario queue, which will improve queue speed and map variety. We're just testing this single queue on PTS, and behind-the-scenes we're discussing how best to handle Weekend Warfronts and other Scenario types, which we'll share more on later.

There should be a separate queue for solo players and maybe 2. And a separate queue for premeids 3-6. If someone waits too long for a scenario, they can switch to the order side. The reward for participating and winning should be significantly higher than it is now. There should be a choice between running around Praag for 2 hours or playing a few scenarios.

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Wed Jan 28, 2026 2:50 am
by wonshot
Maybe im sleepy, but isnt this pretty much the exact same set of changes as last test?

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Wed Jan 28, 2026 2:53 am
by gisborne
Please make the renown bonus a flat amount rather than % based. 50% of nothing is nothing. I'd rather give up 50% of a possible 10k renown for a 2-3000 renown guarantee.

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Wed Jan 28, 2026 4:24 am
by NotHimothy
This seems like a system with too many issues and will make queues even longer. Why not enable mixed faction queues so teams are randomized after each game? People will queue up after losing because they know the teams will be different after each game. If your team is getting stomped theres no point to re-queue, and this does not address it.

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Wed Jan 28, 2026 4:44 am
by Tuffy
NotHimothy wrote: Wed Jan 28, 2026 4:24 am This seems like a system with too many issues and will make queues even longer. Why not enable mixed faction queues so teams are randomized after each game? People will queue up after losing because they know the teams will be different after each game. If your team is getting stomped theres no point to re-queue, and this does not address it.

+1 to mixed faction

Not only will make sc faster to queue but also will put an end to the very common scenarios of order having too many ranged and destro usually being a choppa blob

Re: New Scenario Matchmaker Test 27/01/2026

Posted: Wed Jan 28, 2026 7:33 am
by wonshot
Mixed factions goes against the story we are told at lvl1 when we create a character and ruins the whole reason why we are fighting.. Do NOT make that mistake again, its enough that monstrocity happend to ranked gamemode...

So far ive been queuing 3 hours on my WP. Queuetimes during NA was pretty acceptable. Could get 5 or so matches per armor potions, which is not too bad honestly.
Only had one scenario where we killed them so much they didnt come out any more and surrendeder. Had two turn-arounds. A handful of "we lose the fights but lets out rotate them on the objectives". Had one where we were spawncamped but we broke out as one guy snug out and backcapped giving them the choice between camping us, or reacting, as a result we won the fight and sc.
Only once did we have an unballanced match in terms of numbers, but that sounded like players on ror discord got quitter and the sc didnt backfill(?)

So far a 10/10 experience in matches, quality, time and mechanics plus UI!
On order I saw all 3 archtypes having the +50% bonus reward tag and being needed.