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Re: [slayer] mastery and ID

Posted: Wed Jan 21, 2026 7:35 am
by Nelly74
Illuminati wrote: Tue Jan 20, 2026 11:08 pm
Alubert wrote: Tue Jan 20, 2026 12:16 pm
tsyuryu wrote: Tue Jan 20, 2026 2:17 am furious stompin need to be renamed berserk stompin since you cant stompin while furious, or better reverse the change this feel bad me want chop not wait
If ID were at 9 mastery points (Choppa FS is at 9 mastery),
If ID did not have reduced initial damage (FS damage is not reduced),
If ID did not have reduced damage on the main target,
but instead had a requirement to be in Berserk status, I would welcome such a change with open arms without hesitation.
Honestly, I don't like the state of either class atm. Instead of begging for scrap changes to a few abilities, it sounds as if, at least from the forums here, that we all agree that the reduced mitigation while yellow has made the classes not only challenging to play, but less fun.

In the context of this thread, IDs cooldown is why it's in the state it's in. At 5 seconds and no pre-requisites, it is stronger than FS that has both a pre-requirement (which is counter to all the abilities they added to keep you in yellow) and a much longer cooldown. ID is also subject to Rampage avoidance bypass (reduced, I know, but still blows up 2H tank guards) vs FS normal avoidance. ID also removes Taunt much faster as the ticks are undefendable vs FS being parried and the Taunt damage bonus remains on the surrounding tank.

I haven't seen a single Dev post about the dozen plus threads on the subject so doubt we will see anything soon regardless.
Yep, those two classes are definitely much less fun to play, that’s absolutely true. What’s really annoying is that a large majority (at least those who take the time to speak up) agree that the latest nerf should be reverted, yet no one from the staff has bothered to respond or explain the reasoning behind this bad joke.

Re: [slayer] mastery and ID

Posted: Wed Jan 21, 2026 3:03 pm
by Alubert
I disagree.
I like the changes except for:
Choppa
- reduction of GFDSS damage
Slayer
- reduction of Spine Crasher damage
- reduction of ID damage on the main target.

I would definitely prefer to reduce the damage of the entire ID by 10% rather than 50% on the main target.

25% debuff on yellow is acceptable for me.

I don't understand all the complaining, especially about Choppa.