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Re: Fix wl pull

Posted: Fri Oct 24, 2025 12:22 pm
by tsyuryu
illumius wrote: Fri Oct 24, 2025 11:09 am
tsyuryu wrote: Fri Oct 24, 2025 10:33 am delet pet problem solved, give wl pull like mara
A quarter of the players of destraction will leave the game after that, as they will be pulled from besieged fortresses, from the walls, and through the obstacles.
that nothing one time i was in character selection screen and wl pulled me into ulthuan

Re: Fix wl pull

Posted: Fri Oct 24, 2025 12:25 pm
by DiMakss
illumius wrote: Fri Oct 24, 2025 11:09 am
tsyuryu wrote: Fri Oct 24, 2025 10:33 am delet pet problem solved, give wl pull like mara
A quarter of the players of destraction will leave the game after that, as they will be pulled from besieged fortresses, from the walls, and through the obstacles.
Are you sure you haven't mixed anything? Desto lives with all this nonsense, such as wl, sm, and sl rampage, and all this time we've been doing nostly well, but as soon as someone suggested to give mara something like wl has, you came up with this nonsense. :D

Re: Fix wl pull

Posted: Fri Oct 24, 2025 1:11 pm
by Avernus
tsyuryu wrote: Fri Oct 24, 2025 10:33 am delet pet problem solved, give wl pull like mara
Give WL pet's CC too then. And do the same with SH.

Re: Fix wl pull

Posted: Fri Oct 24, 2025 1:50 pm
by Gobtar
Avernus wrote: Fri Oct 24, 2025 1:11 pm Give WL pet's CC too then. And do the same with SH.
Lion Pets have Perma-snare, Knock Down, Silence, Interrupt, and Pull. That are on demand, what other CC are you referring to?

Re: Fix wl pull

Posted: Fri Oct 24, 2025 3:32 pm
by Avernus
Gobtar wrote: Fri Oct 24, 2025 1:50 pm
Avernus wrote: Fri Oct 24, 2025 1:11 pm Give WL pet's CC too then. And do the same with SH.
Lion Pets have Perma-snare, Knock Down, Silence, Interrupt, and Pull. That are on demand, what other CC are you referring to?
They HAD Perma-snare on loldps pet stance, it's 10s cd, 5 s duration now. The rest (except for pull) is not available by default and must be unlocked via skill points. Everything except for interrupt is unavailable if your pet is dead/you are using loner tactic. If everything will be available just by default or via skill points (hi, mara) - its fine.

Re: Fix wl pull

Posted: Fri Oct 24, 2025 3:37 pm
by Neznan
The guy, who play WL and make a decisions as "Ballance Team member" - have done all that WL's pull was always WIN-WIN situation.

No matter what your opponent do - speeding up, hiding behind objects, increase distance, use "jupm off" abilities or any other possible abilities - IT DOES NOT MATTER. Pull will always works!!!

Re: Fix wl pull

Posted: Fri Oct 24, 2025 3:37 pm
by DiMakss
Avernus wrote: Fri Oct 24, 2025 3:32 pm is not available by default and must be unlocked via skill points.
Oh no, WL need skill point to access some skills! Time for buff, literally unplayable!
Avernus wrote: Fri Oct 24, 2025 3:32 pm hi, mara
Please, teach us how to get silence, stun, range slow and pounce on mara? Silence only available after disrapt, no pounce at all, stun only available in 200dps aoe build. No range slow, no pet for extra interraput on fragile casters

Re: Fix wl pull

Posted: Fri Oct 24, 2025 4:46 pm
by Ysaran
Avernus wrote: Fri Oct 24, 2025 8:25 am
Ysaran wrote: Fri Oct 24, 2025 5:31 am The only broken thing with wl pull is that it can not be interrupted
And pet is invincible and teleports instantly right to its target, right?
Can Fetch be interrupted?

Re: Fix wl pull

Posted: Fri Oct 24, 2025 4:52 pm
by Avernus
DiMakss wrote: Fri Oct 24, 2025 3:37 pm
Avernus wrote: Fri Oct 24, 2025 3:32 pm is not available by default and must be unlocked via skill points.
Oh no, WL need skill point to access some skills! Time for buff, literally unplayable!
Avernus wrote: Fri Oct 24, 2025 3:32 pm hi, mara
Please, teach us how to get silence, stun, range slow and pounce on mara? Silence only available after disrapt, no pounce at all, stun only available in 200dps aoe build. No range slow, no pet for extra interraput on fragile casters
We are not going to say anything about aoe knockdown right?

No range slow? Well, if your pet can't reach the target (gl doing on a constant basis without a tactic) - no ranged pull either. Its not like you can press 1 button and pull someone.

Pounce? Ask mSH.

Interrupt? Yours is a core skill with a better range.

Re: Fix wl pull

Posted: Fri Oct 24, 2025 4:53 pm
by Avernus
Ysaran wrote: Fri Oct 24, 2025 4:46 pm
Avernus wrote: Fri Oct 24, 2025 8:25 am
Ysaran wrote: Fri Oct 24, 2025 5:31 am The only broken thing with wl pull is that it can not be interrupted
And pet is invincible and teleports instantly right to its target, right?
Can Fetch be interrupted?
Yep. By killing a pet running towards you. Kills both WL's dps and his CC.