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Re: [Build] Witch Elves

Posted: Tue Sep 01, 2015 4:09 pm
by kryss
Thanks for your feedback guys, much appreciated.

If Oyk and HS are not stackable (and nor is For the Hag Queen, I suppose), I see very little appeal to go for the carnage build: better to keep ignoring armor with agonizing wound as well. I guess the choice will be between suffering/treachery (Black Lotus + Witchbrew) or viceversa. Not sure about Sacrificial Stab though

Re: [Build] Witch Elves

Posted: Tue Sep 01, 2015 5:06 pm
by Tesq
Not an expert but for me not use switch pursuit it's a waste on WE, i would remove str tactic (which you can cap anyway with renow/talisman with no effort), and take a free 25% speed when you need to run away/finish target and you cannot be snare/root :/

Re: [Build] Witch Elves

Posted: Tue Sep 01, 2015 6:10 pm
by Vdova
Tesq wrote:Not an expert
This :-)

Re: [Build] Witch Elves

Posted: Tue Sep 01, 2015 9:37 pm
by lilsabin
what about kiss of doom ( the healing) ?

Re: [Build] Witch Elves

Posted: Wed Sep 02, 2015 7:06 pm
by Vdova
NeneEilserv wrote:
Vdova wrote:It depend on Your playstyle and gear. For my personel experience the witchbrew spec was more viable in party,while OYK spec was great when soloing and catching kitters. I was playing witchbrew spec on solo in later game,because incoming heal debuff+outgoing one from kiss proc made kill healers much easier and also I modified some of my gear to defensive and main source of dmg was Agonizing wound+witchbrew+kiss procs + wracking pain dot(also reduce toughnes)finisher with wounds debuff, while had 3absorb bubble procs from a)we tactic b) defensive doomflayer(warpf.) bonus c) Lotd talisman in offhand dagger. Dont need to mention absorb pockets and absorb pots :-)
That spec also cut thru tanks like butter thanks to armor ignore/magic dmg dots+procs.
By Khaine's might, I thought I was the only one whose play style was like this?
If you didn't play Dwarfs in your downtime Vdova (to which I just discovered via your signature), I would kiss you on the lips. :lol:

Personally the only part in that I'd change is in keeping my bloodlust up and rotating "WitchBrew". High Bloodlust for what I remember and keeping it, meant higher dmg continuously. "Ruthless Assault" was used mostly when the target was starting to run or only best when it is going to bring about your victory. Couple "Ruthless Assault" with the tactic "Hail For The Hag Queen" was greatly helpful too.
Like Vdova said though, everyone's play style is different and playing what works best for you is often the best way you'll play your class.

Khaine's blessings upon you. :twisted:
Big hug for fellow witch elf :-)

There are many ways, how to fill Your tactic slots and its only about finding Your way to play WE :-)

Keep up with the class, because its definitely fun to play :-)

Re: [Build] Witch Elves

Posted: Sun Sep 06, 2015 8:25 am
by kryss
Just a quick reminder: the disarm immunity timer and the heartseeker's kd one are the same or not?
Thanks for the clarification

Re: [Build] Witch Elves

Posted: Mon Sep 07, 2015 1:31 pm
by Vdova
kryss wrote:Just a quick reminder: the disarm immunity timer and the heartseeker's kd one are the same or not?
Thanks for the clarification
Yes they are“. Disarm, Silence and KD share the same immunity timer.

Re: [Build] Witch Elves

Posted: Tue Sep 08, 2015 1:04 am
by Mialath
I'm aware that (for reasons I've never been able to fathom) most Witch Elves dislike Sacrificial Stab, but I always ran http://waronlinebuilder.org/#career=we; ... 609:5608:0: as my spec. At the higher levels, I was double critting Sac Stab and healing myself for 3k while inflicting 3k on an Order squishy. That's a 6k difference that people tell me is bad for a Witch Elf to run.

At the lower levels, this isn't really viable at all, but higher up, it's a definite option.

Re: [Build] Witch Elves

Posted: Thu Sep 10, 2015 3:12 pm
by Vdova
Mialath wrote:I'm aware that (for reasons I've never been able to fathom) most Witch Elves dislike Sacrificial Stab, but I always ran http://waronlinebuilder.org/#career=we; ... 609:5608:0: as my spec. At the higher levels, I was double critting Sac Stab and healing myself for 3k while inflicting 3k on an Order squishy. That's a 6k difference that people tell me is bad for a Witch Elf to run.

At the lower levels, this isn't really viable at all, but higher up, it's a definite option.
On Live we had lots of healing options, absorb pockets, absorb potions, absorb procs, healing hot potions, healing potions.

But on RoR I will give it a try, because it seems we hit T3 faster than healing/absorb pots will be added to game.

Also was thinking about spec like this for group play: http://waronlinebuilder.org/#career=we; ... 2:;0:0:0:0:

All tools You need. 50% armor ignore, heal debuff, knockdown, crit dmg increaser, magic imunity elixir.

Cant wait till we get more levels to try out more specs :-)