Page 2 of 3

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 6:59 am
by tortilla92
guys i'm not even talking about WINNING Scs, but the experience of it from the POV of a undergeared player . i'm sure in a 1vs1 any more experienced player would win vs me anyway, but at least give me the chance to be useful and do any form of damage with my full rotation and not be 1shotted by BIS players. if truly is a skill issue, then let this skill difference be shown without the stats numbers difference being a big part of the fight.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 10:47 am
by illumius
in one week, you can get geared in PVE. The equipment will match the invider level.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 10:59 am
by nocturnalguest
tortilla92 wrote: Wed Jun 11, 2025 6:59 am guys i'm not even talking about WINNING Scs, but the experience of it from the POV of a undergeared player . i'm sure in a 1vs1 any more experienced player would win vs me anyway, but at least give me the chance to be useful and do any form of damage with my full rotation and not be 1shotted by BIS players. if truly is a skill issue, then let this skill difference be shown without the stats numbers difference being a big part of the fight.
1v1 is way more gear dependant then SCs btw. Usefulness comes from properly playing a class.
Forums actually do contain alot of incredibly educated and experienced folks who lurk around so getting your answer is a matter of questions asked.
Best bet is to be very open as a newcomer into crituque and advices (but be careful who you take them from, in game /ad is full of trolls and clueless people for example).
Much better request to figure how to improve (your skill, numbers on scoreboard, get general playstyle advices) would be sharing a) class b) build c) playstyle d) your killboard armory + SCs that you feel suspicious about and ask what could be done to get better result. Situations where your whole team is trash undergeared pug and you are up against double full bis premade are actually incredibly rare if you take time and analyze killboard. There are alot of cases then win is impossible, if such happens i (if solo) just try to perform the best i can adjusting playstyle (e.g. no front pushing, no needless deaths, kite, roam etc) to an extent if its not absolutely doomed even before it starts.

Ideally just clip your gameplay, upload here and ask help. Ignore trolls and listen to those who will provide proper technical analyses, highly likely someone will be bored enough somewhere (e.g. at work) to help you out

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 11:47 am
by Alubert
This is an mmo. Acquiring equipment is the absolute basis here. If you do not accept this I recommend moba or gw2 arenas. For me gw2 is a failure where you go in and choose the equipment you want but you might like it.
I also disagree with you that low level is worthless in a scenario. As a tank conqueror gear is perfectly enough for you to fulfill your function. As a healer as well (I currently have a 40/50 AM alt in conq and it is doing great, it is clear that defensiveness leaves a lot to be desired but you have to play considering your shortcomings).
Rdps is also ok, more forgiving.
Mdps suffers the most from lack of equipment but if you don't neglect pve (which you have to do anyway to save war crests) you are able to complete satisfactory equipment at low renown levels.
I personally prefer a good conq gear dps in a group to a weak bis gear dps.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 1:29 pm
by salazarn
I would say a far bigger problem with scenarios is healers and tanks

The small scale in this game is just way too defensive and hard to get kills.

And a team with healers and tanks in a so called 2.2.2 will basically autowin any group of randoms.

That is the central issue of sc. Even the premade issue is related to this.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 3:05 pm
by Akilinus
the group that plays together beats the group of randoms?

wow

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 3:50 pm
by shoelessHN
Try-hard 6mans would win in ruin or devastator vs pugs without too many issues.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 4:24 pm
by tortilla92
shoelessHN wrote: Wed Jun 11, 2025 3:50 pm Try-hard 6mans would win in ruin or devastator vs pugs without too many issues.
strawman. what about sov premades against ruin pugs?
( this is another strawman too)
Still not addressing the issue.
Hitting a wall at 40 and being much weaker in all pvp and having to farm a lot to even have a chance is not a pleasant suprise for new players . that's the number 2 reason why new players quit IMO ( the first is casuals don't liking too much pvp).
If you look at YouTube there is a video of a content creator who made a starting guide for ROR in 2025 and a lot of people in the comment expressed interest, myself included, because the game pvp appeal IS HUGE. but given how new player are gimped and just sheeps in a meat grinder until they catch up, this potential is completely wasted
The game should give everyone AT LEAST IN SC an even playing field.
If things stay like this ( no gear equalization, premade vs solo) Scs are going to die eventually, and the game will never grow

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 4:25 pm
by Aethilmar
shoelessHN wrote: Wed Jun 11, 2025 3:50 pm Try-hard 6mans would win in ruin or devastator vs pugs without too many issues.
While I do not agree with the OPs proposal as written, ALL of you folks saying "its just a matter of skill" are, as my pappy used to say, so full of poo your eyeballs are turning brown.

My BiS Sov geared SM can kill a pre-vanq healer with only a little trouble if they use their CDs. He bounces off a Sov healer. He can pretty easily take on 2-3 pre-vanq mdps and walk away smiling but will definitely die to just two sov mdps and has difficulty against certain Sov 1v1 specs.

The gear IS very important. It gives folks more opportunities to figure out how to defeat their opponent before being defeated themselves. And that is what the OP is ultimately getting at which is the way scenarios are currently there is less opportunity for a PUG to figure it out regardless of skill ... partly due to queues, partly due to scenario structural changes and, yes, partly due to gear differentials.

They may not win but there is not even a chance to learn anything because the crushing is so swift and complete.

Re: Why Scenarios are not gear equalized?

Posted: Wed Jun 11, 2025 6:46 pm
by thiefy
Gear matters only in equally (high) skilled and coordinated grps. Of one of sides lacks one of the above gear won't save them