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Re: Guild coins don't work with how the playerbase works

Posted: Fri May 23, 2025 10:38 pm
by space44
Forces of Destruction and Forces of Order killed guilds. a lot of "the average" players prefer to snowball in the default guilds since it just naturally accumulates players and its already a level 40 guild which means it offers the best of what a max level guild can offer, and you can do guild coin quests in those guilds. What reasons are there to leave such a guild. It kills any chance to start a guild and to build a community within it.

I took a 2-year break and it seems like A LOT of changes were made at the detriment of the community as a whole (community not gameplay), guild coins were always a sought after currency for every guild member of any guild and if a guild was too dead or didn't want to play as a guild the members in there would always migrate to one that will.

Re: Guild coins don't work with how the playerbase works

Posted: Sat May 24, 2025 1:44 pm
by Nameless
space44 wrote: Fri May 23, 2025 10:38 pm Forces of Destruction and Forces of Order killed guilds. a lot of "the average" players prefer to snowball in the default guilds since it just naturally accumulates players and its already a level 40 guild which means it offers the best of what a max level guild can offer, and you can do guild coin quests in those guilds. What reasons are there to leave such a guild. It kills any chance to start a guild and to build a community within it.

I took a 2-year break and it seems like A LOT of changes were made at the detriment of the community as a whole (community not gameplay), guild coins were always a sought after currency for every guild member of any guild and if a guild was too dead or didn't want to play as a guild the members in there would always migrate to one that will.
Kinda agree, but they make it so when level at 40 you got kicked out. The problem is that they left all 40s before the change to stay at the guild.
Beside the orvr req for the coin is too much imo. Guild involving is too big barrier for most guilds and orvr coin should be alter abit

Re: Guild coins don't work with how the playerbase works

Posted: Mon May 26, 2025 2:17 pm
by Parallels66
saupreusse wrote: Fri May 23, 2025 5:29 pm I wish that mount was permanent. And I agree that the guild coins should be earnable while playing in an alliance party.
the mount is permanent? get 25 coins and buy guild mount with 100g and its permanent.

Re: Guild coins don't work with how the playerbase works

Posted: Tue May 27, 2025 11:10 am
by saupreusse
Parallels66 wrote: Mon May 26, 2025 2:17 pm
saupreusse wrote: Fri May 23, 2025 5:29 pm I wish that mount was permanent. And I agree that the guild coins should be earnable while playing in an alliance party.
the mount is permanent? get 25 coins and buy guild mount with 100g and its permanent.
Oh damn I somehow managed to miss this.

Re: Guild coins don't work with how the playerbase works

Posted: Tue May 27, 2025 12:55 pm
by Ninjagon
Agree.
++ for account bound Guild Coins
++ for alliance earning GC

And if your guild does not care about them (or does not care about you), maybe it's not a good guild. Because in my, we help each other.

Re: Guild coins don't work with how the playerbase works

Posted: Tue May 27, 2025 2:32 pm
by Akalukz
I agree that they should be account bound. But remember there are quests that reward these as well. 6 I think can be obtained from questing.

Re: Guild coins don't work with how the playerbase works

Posted: Tue May 27, 2025 2:45 pm
by tefnaht
Akalukz wrote: Tue May 27, 2025 2:32 pm I agree that they should be account bound. But remember there are quests that reward these as well. 6 I think can be obtained from questing.
Quest now gives salwart stones...

Re: Guild coins don't work with how the playerbase works

Posted: Tue May 27, 2025 7:07 pm
by Akalukz
tefnaht wrote: Tue May 27, 2025 2:45 pm
Akalukz wrote: Tue May 27, 2025 2:32 pm I agree that they should be account bound. But remember there are quests that reward these as well. 6 I think can be obtained from questing.
Quest now gives salwart stones...
Feathers quest? That blows

Re: Guild coins don't work with how the playerbase works

Posted: Wed May 28, 2025 7:27 am
by Gladiolix
Not only that, the quest (feather's in the wind/heart of stone) now gives stalwarts instead of guild coins, but also the rr80 quest has had its guild coins removed for some reason.

Re: Guild coins don't work with how the playerbase works

Posted: Wed May 28, 2025 1:16 pm
by Akalukz
Gladiolix wrote: Wed May 28, 2025 7:27 am Not only that, the quest (feather's in the wind/heart of stone) now gives stalwarts instead of guild coins, but also the rr80 quest has had its guild coins removed for some reason.
That's crazy, its not like the mounts were easy to aquire even with the quests. I mean I kind of understand the thought process. Quests aren't really guild related, but still a very random change. Stones are fairly easy to get.