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Is WH part of Class balance/review?

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Dackjanielz
Posts: 333

Re: Is WH part of Class balance/review?

Post#11 » Tue Oct 29, 2024 9:09 am

dirnsterer wrote: Tue Oct 29, 2024 7:58 am
Dackjanielz wrote: Mon Oct 28, 2024 11:23 pm Slayer needs work alot more than WH does
Boohoo, poor slayers who had been on top of the world for the longest of any mdps there. Oh look, it is order wb with slayer, everyone gets a cooldown to their instant abilities! Oh, do they also do amazing aoe damage with a dot that pulses on target at everyone around them putting gorillion pressure on the enemy zerg! Oh, do they have over 9000 weapon skill with 100% armor penetration plus 99% parry chance, and oh does that riposte work with their career ability, 750dmg riposte hits wopee doo. Oh, you think you can defend against a slayer? Not today they will strike through all your defenses with an ability. Oh, is that a 6-man with 2 slayers as their dps, how come?!

Honestly, slayers had a glorious run from live till most of the private server. At least have some decency to be in a bad shape for a little while.

lol reading this was alot of fun.

It kinda says it all however that Slayer and Choppa were both only remotely useful when they had broken abilities, namely rampage and GTDC -
Without them they are worthless, which is why they need a proper revamp.

Walking up to the enemy - Swing once - insta dead - isn't a good player experience.

WH on the other hand seems to be doing fine, ive seen them in action plenty of times.

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SJHarrison4115
Posts: 70

Re: Is WH part of Class balance/review?

Post#12 » Tue Oct 29, 2024 9:21 am

Laughing at this more than a little bit, people complaining that WH is too strong when the nerf to stealth has rendered their one class defining feature next-to-useless and their only other benefit against other mDPS- armour pen- is now suddenly too strong.

Yeah... right... if a Witch Hunter can't kill you within the knockdown period of pistol whip or dragon gun, he's dead.

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wildwindblows
Posts: 462

Re: Is WH part of Class balance/review?

Post#13 » Tue Oct 29, 2024 9:25 am

SJHarrison4115 wrote: Tue Oct 29, 2024 9:21 am Laughing at this more than a little bit, people complaining that WH is too strong when the nerf to stealth has rendered their one class defining feature next-to-useless and their only other benefit against other mDPS- armour pen- is now suddenly too strong.

Yeah... right... if a Witch Hunter can't kill you within the knockdown period of pistol whip or dragon gun, he's dead.
WH have so many escape tools. It wont be dead no worries :)

dirnsterer
Posts: 199

Re: Is WH part of Class balance/review?

Post#14 » Tue Oct 29, 2024 9:28 am

wildwindblows wrote: Tue Oct 29, 2024 9:08 am Currently, wh/w.e are OP. Their back stab ignore 100% armor. I think this needs to be nerfed to 25% or something like that because almost all armor penetration tactics were nerfed. Having spammable 100% armor penetration for free is totally too strong.
With all armor penetration was nerfed and should -stance I would say as most mdps have medium armor so give med armor to WH/WE, I am game. Or is it too much for ALL mdps have medium armor, but then again ALL armor penetration should be the same.
Dackjanielz wrote: Tue Oct 29, 2024 9:09 am lol reading this was alot of fun.

It kinda says it all however that Slayer and Choppa were both only remotely useful when they had broken abilities, namely rampage and GTDC -
Without them they are worthless, which is why they need a proper revamp.

Walking up to the enemy - Swing once - insta dead - isn't a good player experience.

WH on the other hand seems to be doing fine, ive seen them in action plenty of times.
Jokes aside, WH has been mostly fine and is generally alright through everything, had a brief stint as okay wb addition too for a while but that is gone. Only mdps that was a dumpster fire was live WL. And yeah, slayer needs support, always has unless you went deftard parry spec solo roaming but WH is sort of on same boat with that eternal light armor status that slayer drops into also.

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wildwindblows
Posts: 462

Re: Is WH part of Class balance/review?

Post#15 » Tue Oct 29, 2024 9:34 am

dirnsterer wrote: Tue Oct 29, 2024 9:28 am
wildwindblows wrote: Tue Oct 29, 2024 9:08 am Currently, wh/w.e are OP. Their back stab ignore 100% armor. I think this needs to be nerfed to 25% or something like that because almost all armor penetration tactics were nerfed. Having spammable 100% armor penetration for free is totally too strong.
With all armor penetration was nerfed and should -stance I would say as most mdps have medium armor so give med armor to WH/WE, I am game. Or is it too much for ALL mdps have medium armor, but then again ALL armor penetration should be the same.
Dackjanielz wrote: Tue Oct 29, 2024 9:09 am lol reading this was alot of fun.

It kinda says it all however that Slayer and Choppa were both only remotely useful when they had broken abilities, namely rampage and GTDC -
Without them they are worthless, which is why they need a proper revamp.

Walking up to the enemy - Swing once - insta dead - isn't a good player experience.

WH on the other hand seems to be doing fine, ive seen them in action plenty of times.
Jokes aside, WH has been mostly fine and is generally alright through everything, had a brief stint as okay wb addition too for a while but that is gone. Only mdps that was a dumpster fire was live WL. And yeah, slayer needs support, always has unless you went deftard parry spec solo roaming but WH is sort of on same boat with that eternal light armor status that slayer drops into also.
I wont argue. WH needs to be nerfed obviously. It is High or Meduim armor doesnt matter when WH ignores 100% of it.

dirnsterer
Posts: 199

Re: Is WH part of Class balance/review?

Post#16 » Tue Oct 29, 2024 9:38 am

wildwindblows wrote: Tue Oct 29, 2024 9:34 am I wont argue. WH needs to be nerfed obviously. It is High or Meduim armor doesnt matter when WH ignores 100% of it.
Sounds gucchi to me, always up for more survivability as theres ways to do damage even without the position requiring ap hogging torment.

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wildwindblows
Posts: 462

Re: Is WH part of Class balance/review?

Post#17 » Tue Oct 29, 2024 9:47 am

OMG ppl are still wanting buff for wh's. I think ppl dont play with other mdps classes.

Zxul
Posts: 1890

Re: Is WH part of Class balance/review?

Post#18 » Tue Oct 29, 2024 10:50 am

wildwindblows wrote: Tue Oct 29, 2024 9:08 am Currently, wh/w.e are OP. Their back stab ignore 100% armor. I think this needs to be nerfed to 25% or something like that because almost all armor penetration tactics were nerfed. Having spammable 100% armor penetration for free is totally too strong.
Lol. Currently wh/we barely do any dmg even with the backstab, only way you die 1v1 vs one is if you are afk or make a mistake.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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wildwindblows
Posts: 462

Re: Is WH part of Class balance/review?

Post#19 » Tue Oct 29, 2024 10:54 am

Zxul wrote: Tue Oct 29, 2024 10:50 am
wildwindblows wrote: Tue Oct 29, 2024 9:08 am Currently, wh/w.e are OP. Their back stab ignore 100% armor. I think this needs to be nerfed to 25% or something like that because almost all armor penetration tactics were nerfed. Having spammable 100% armor penetration for free is totally too strong.
Lol. Currently wh/we barely do any dmg even with the backstab, only way you die 1v1 vs one is if you are afk or make a mistake.
My rr70 wh with vanquisher doing 1.2-1.5k crit damage with torment to any class.

Zxul
Posts: 1890

Re: Is WH part of Class balance/review?

Post#20 » Tue Oct 29, 2024 11:01 am

wildwindblows wrote: Tue Oct 29, 2024 10:54 am
Zxul wrote: Tue Oct 29, 2024 10:50 am
wildwindblows wrote: Tue Oct 29, 2024 9:08 am Currently, wh/w.e are OP. Their back stab ignore 100% armor. I think this needs to be nerfed to 25% or something like that because almost all armor penetration tactics were nerfed. Having spammable 100% armor penetration for free is totally too strong.
Lol. Currently wh/we barely do any dmg even with the backstab, only way you die 1v1 vs one is if you are afk or make a mistake.
My rr70 wh with vanquisher doing 1.2-1.5k crit damage with torment to any class.
Want me to bring my magus with 800+ toughness, and see how just how much dmg exactly will you do after mitigation, and how fast will you die?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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