My 2 coins from leveling a sub40 WP:
*All of the auras are mostly useless if running solo. Heck, sometimes I don't even bother activating it. Or use Righteousness just to get more points from tagging

If running in a group, Devotion can be useful with tactic just to help you focus healing others and Righteousness with some extra punch to dps. THOUGH AGAIN, DoK auras have snare proc and extra damage converted into health. So I don't see any balance here. Armor auras are complete garbage as mentioned before. Make them useful by either a) making armor aura stack with potion, b) remove armor aura and make it give something more useful, like reduced armor pen/ini, toughness/ini, resists (that would stack with kotbs aura), maybe some passive debuff like 'attacker has a chance to be slowed'.
*No heals on the run, no kds/staggers, only one conditional slow which requires you to attack. At least give the punt from lv16. All that's left is to slot Quick Escape, or cleanse some of the slows that are actually cleanseable and hope the attacker doesn't react. Still, can't cleanse WE's daggers, nor SHs slows. But then again, with the limitations put on sub40 characters (being 29/54, I can only use so few rr points - WHY am I being punished for trying to rank up in a way so I won't get punished if I ding 40/40???), I have to sacrifice other useful rr abilities for that.
*Needs a strong ST heal. If someone gets focused, all you can do is spam Divine Aid when Mend is on cd, but that way Aid's hot effect is just lost. Just remove the hot and add some its value to base heal value? As there are already 2 hots available...
*What's with the freaking armor set bonuses and crest weapons? Why loldps WP has both crests/pve sets and heal wp just one, with dubious bonuses. Why Spirit res? A detaunted/cleansed ST sorc can't kill you and most of the blob aoe abilities are corp damage anyway. Why not toughness/wounds? Why there's no option for defensive weapons that would give toughness/wounds/-% to be crit? With the way wp stacks with healing, there's absolutely no reason to stack it, not until you're sub40 and don't have hp/-crit/armor/toughness stacked.
*Increase contribution from healing someone. As I've seen it written somewhere, you get more points just from tagging someone with your smite/castigation/whatever melee ability than actually healing someone. I see some WH fighting a WE and losing. I heal him, he kills the WE. I get like what, 100rp? He gets all the crests and maybe 7k rps.. So the only real reason for me to heal is that the WE doesn't kill the WH and I don't have to run away and lose the few points from capping bo
