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Re: Solo Roam RP/Zealot
Posted: Fri Aug 21, 2015 3:18 pm
by Toldavf
Vdova wrote:
Yep, RP was verry doable at 1v1 or 1v2, but I am not usre about zealots. They miss 2 crucial things for that.
A) ranged snare (even RP has it on tactic proc)
B) 24s dot which heal his caster for 100% dmg done every tick.
Even without it I am sure Zealot can also solo 1v1, but not as comfortable as RP.
I'd agree with that.
I've seen some try to use the channelled repeatable punt to finish mdps but its not that amazing.
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 7:45 am
by Jaycub
Aceboltz wrote:woot wrote:if you spec for the tactic that can snare and ap drain can have lots of fun with this
Another "lots of fun" & powerful tactic that is order only...
Zealot has a 1000000000x better tactic atm that turns their 40ft cone AoE attack into a ~400 armor and like 100-200? corp debuff. Which is absolutely insane atm. Not to mention this can be kept up permanently. I really hate this destro is bad mimi.
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 11:47 am
by Toldavf
I'd rather have the snare then the corp debuff if im close enough to apply spittle im probably about to be in allot of trouble.
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 12:59 pm
by GROTRUK
Even if we have only 5 mastery points roamin in 1 versus X with a Rune Priest is possible.
Of course you must have the snare AP drain tactics and good gear too. You can easly kite Choppa, Magus, Sorcerer, Squig Herder, Witch Elf, Black Orc, Chosen, Black Guard but you can't win versus Shaman and Disciple of Khaine. The sham and his AP Drain is better than the RP'S tactic. DOK don't use AP to heal so... Oh and if the dok and the sham are in DPS mod you can't win too. It Just will be an interminable fight. Beware tought, the tactic that increase damage by 25% at the expense of healing, look good on paper and unless you have the equivalent of a tank stuff you can't hold an assist of 3 melee and continu to kite some others. This 's why i prefer to keep the willpower one.
Like the other guys i think Zealot is not as effective than Rune Priest for this gameplay. But i remember some good DPS AE Zealot in premade party.
my 2 cent.
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 2:42 pm
by shebali
Yes, they can be really good.
Here is a look into T4, some things were changed tho.
https://youtu.be/qPw6K_MGEXY?t=151
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 3:46 pm
by Glorian
Jaycub wrote:Aceboltz wrote:woot wrote:if you spec for the tactic that can snare and ap drain can have lots of fun with this
Another "lots of fun" & powerful tactic that is order only...
Zealot has a 1000000000x better tactic atm that turns their 40ft cone AoE attack into a ~400 armor and like 100-200? corp debuff. Which is absolutely insane atm. Not to mention this can be kept up permanently. I really hate this destro is bad mimi.
Ach. Now I understand why there was always a zealot running in front of the Bitterstone Regiment und vomiting on us. One second before we shot him down.

Sounds like a real powerfull debuff.
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 4:21 pm
by Vdova
One of the legends is back ?

Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 5:45 pm
by Zegota
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 5:56 pm
by Coryphaus
Jaycub wrote:
Zealot has a 1000000000x better tactic atm that turns their 40ft cone AoE attack into a ~400 armor and like 100-200? corp debuff. Which is absolutely insane atm. Not to mention this can be kept up permanently. I really hate this destro is bad mimi.
yes "atm" late game its not strong due to armor stacking and the high resists that people get
Re: Solo Roam RP/Zealot
Posted: Sat Aug 22, 2015 8:55 pm
by Zxul
Was quite possible to solo roam on zealot back on live, you just have to be prepared to tank alot.
The final spec that I used, with toughness being priority 1 equipment vise.
Killing was about stacking every possible dot and insta while they were running to me, then hitting Winds of Madness buff followed by Chaotic Agitation channel. From what I remember it was something like Scourge if they still didn't spot me- Warp Reality- Tzeench's Cry- Tzeench's Lush- hitting dot pot and backpack somewhere around here- Demon Spittle- Mark of the Vortex- Rite of Agony- Winds of Madness- Chaotic Agitation- if they are still alive instacasts recharged by now, hit both. Remember for example attacking a 90+ slayer as 60 sh zealot and killing him before Winds run out.
Adjust for lower levels atime.