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Re: Patch Notes 05/06/2024

Posted: Thu Jun 06, 2024 2:58 pm
by BluIzLucky
Uchoo wrote: Wed Jun 05, 2024 4:13 pm My Engi is 58 now and has gotten 3 gold bags. Gloves twice and boots once. Honestly it would make more sense for bags to follow the Redeye / Onslaught model.

Blue bag: Belt + Boots (random or player choice)
Purple bag: Belt + Boots; Gloves (separate selections)
Gold bag: Belt + Boots; Gloves; Helm + Shoulders + Chest (separate selections)

The groups separated by semi-colon can be RNG but at least you are separating by cost, adding gear to bags besides Gold, and allowing some player choice.
Yeah, been advocating for this.
Glad to see Vanq now coming at R50, but really this set should be handy out like candy at Halloween as soon as you hit T4, to ease the newbie experience.

Re: Patch Notes 05/06/2024

Posted: Fri Jun 07, 2024 7:52 am
by Helwer
Hammer still not fixed on Engi?

Re: Patch Notes 05/06/2024

Posted: Fri Jun 07, 2024 12:48 pm
by fatelvis
Crypt dungeon influence progression doesn't seem to work. You get the inf for weekly dungeon, the kills for the quests but no progression for the weapons n such.

Re: Patch Notes 05/06/2024

Posted: Fri Jun 07, 2024 12:53 pm
by Hazmy
fatelvis wrote: Fri Jun 07, 2024 12:48 pm Crypt dungeon influence progression doesn't seem to work. You get the inf for weekly dungeon, the kills for the quests but no progression for the weapons n such.

Thank you!

We are aware of this problem still happening, we are working on a fast fix hopefully in the next few days!