Here we go again with the famous stick and carrot idea.
We see how RvR turned out by giving freerewards no mater what. We end up in a super 1 sided RvR experience during the day (outside of EU primetime). Lets have a 3 WB's blob facing a 18, demoralising the enemy side and then PvD with 100+AAO. Just because we value rewards above accomplishment.
A reward doesnt feel like one if it easy to get, it become something that the game MUST give you. No need to work towards it, just been there is enough.
Sorry but I don't buy to that ideology.
If you wanna get free "rewards" by yourself in RPG stick to solo RPG, once again this is an MMO that offers plenty of options for people that have issues with playing in org groups.
But in my opinion their are far more people that just wanna get free rewards with minimum investment rather than people with real issues not allowing them to get some rewards. At the end of the day if you cant get into group play for whatever reason, why is it so important for you to get those rewards anyway ? The game has content designed for soloplayers and PUGS fans, solo roam open WB and solo Qing Sc's. But this isnt enough, you want to be abble to get it all without accepting the rules, you rather ask that the rules bends to your needs.
And to make sure your idea is supported by others, you just turn the players that udnerstand the goals and like group plays into bad players that need to be in a team to get carried and farm pugs.
Do not forget, puging is the entry point to any form of experience the game has to offer. This isnt the endgame goal. You should not be abble to accomplish everything at the same rate just by puging. The goal of open WB was to facilitate grouping and make people meet other players, not to give you acces to full content as if you were in a guild.
The more pugish you turn this game into, the more we'll move towards game options like the dungeon finders from WoW.
Warhammer has an incredible community, full of great peoples come and meet them, talk to them, play with them or if you dont wanna do it fine! Use the tools that the game offers you to solo play.
And that argument of :"If you don't give what new players wants they will go away and play something else" is bullS. Let them go then, WoW understand this very well and offers all the tools for a full PUG experience of 30+ YO that dont wanna invest much and still get a full experience at a good rate. Maybe RoR shouldnt try to be like that. Maybe RoR has to be a game where investment, social interaction etc is what's required to achieve it all.
You guys are just promoting a WoW pugish exp with a Warhammer cosmetic on it.
Deal with your frustration within the game, cause your opinion deserve no attention from the devs since the only thing you have to say is : Org Grps are just PUG stompers ...
Create Discordant Event Skirmishes Queue.
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Re: Create Discordant Event Skirmishes Queue.
this, and nothing else!Vibax wrote: Wed Jun 05, 2024 11:59 am Here we go again with the famous stick and carrot idea.
We see how RvR turned out by giving freerewards no mater what. We end up in a super 1 sided RvR experience during the day (outside of EU primetime). Lets have a 3 WB's blob facing a 18, demoralising the enemy side and then PvD with 100+AAO. Just because we value rewards above accomplishment.
A reward doesnt feel like one if it easy to get, it become something that the game MUST give you. No need to work towards it, just been there is enough.
Sorry but I don't buy to that ideology.
If you wanna get free "rewards" by yourself in RPG stick to solo RPG, once again this is an MMO that offers plenty of options for people that have issues with playing in org groups.
But in my opinion their are far more people that just wanna get free rewards with minimum investment rather than people with real issues not allowing them to get some rewards. At the end of the day if you cant get into group play for whatever reason, why is it so important for you to get those rewards anyway ? The game has content designed for soloplayers and PUGS fans, solo roam open WB and solo Qing Sc's. But this isnt enough, you want to be abble to get it all without accepting the rules, you rather ask that the rules bends to your needs.
And to make sure your idea is supported by others, you just turn the players that udnerstand the goals and like group plays into bad players that need to be in a team to get carried and farm pugs.
Do not forget, puging is the entry point to any form of experience the game has to offer. This isnt the endgame goal. You should not be abble to accomplish everything at the same rate just by puging. The goal of open WB was to facilitate grouping and make people meet other players, not to give you acces to full content as if you were in a guild.
The more pugish you turn this game into, the more we'll move towards game options like the dungeon finders from WoW.
Warhammer has an incredible community, full of great peoples come and meet them, talk to them, play with them or if you dont wanna do it fine! Use the tools that the game offers you to solo play.
And that argument of :"If you don't give what new players wants they will go away and play something else" is bullS. Let them go then, WoW understand this very well and offers all the tools for a full PUG experience of 30+ YO that dont wanna invest much and still get a full experience at a good rate. Maybe RoR shouldnt try to be like that. Maybe RoR has to be a game where investment, social interaction etc is what's required to achieve it all.
You guys are just promoting a WoW pugish exp with a Warhammer cosmetic on it.
Deal with your frustration within the game, cause your opinion deserve no attention from the devs since the only thing you have to say is : Org Grps are just PUG stompers ...
just pass on weekend warfront, there is no content you are missing, no rewards you won't get, you just need a little bit more time for putting less effort in it, thats live
#AllClassesMatter
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
Re: Create Discordant Event Skirmishes Queue.
I think that there is a whole world between "They want everything for free and won't do anything for it!" and "They only want to stomp pugs!" (which is also a bit of everything for free).
Fairer fights are what people want, after all.
If people say that they like to have a Discordant Weekend then they probably don't promote free stuff for everyone.
They only wish to have a fair chance of winning.
If people say that people should team up and learn to win, they probably don't promote to stomp pugs.
I personally believe that it wouldn't do much harm to have a Discordant Weekend but I also hope that it becomes obsolete with the matchmaking rework.
Fairer fights are what people want, after all.
If people say that they like to have a Discordant Weekend then they probably don't promote free stuff for everyone.
They only wish to have a fair chance of winning.
If people say that people should team up and learn to win, they probably don't promote to stomp pugs.
I personally believe that it wouldn't do much harm to have a Discordant Weekend but I also hope that it becomes obsolete with the matchmaking rework.
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- Posts: 333
Re: Create Discordant Event Skirmishes Queue.
Everdin wrote: Wed Jun 05, 2024 12:41 pmthis, and nothing else!Vibax wrote: Wed Jun 05, 2024 11:59 am Here we go again with the famous stick and carrot idea.
We see how RvR turned out by giving freerewards no mater what. We end up in a super 1 sided RvR experience during the day (outside of EU primetime). Lets have a 3 WB's blob facing a 18, demoralising the enemy side and then PvD with 100+AAO. Just because we value rewards above accomplishment.
A reward doesnt feel like one if it easy to get, it become something that the game MUST give you. No need to work towards it, just been there is enough.
Sorry but I don't buy to that ideology.
If you wanna get free "rewards" by yourself in RPG stick to solo RPG, once again this is an MMO that offers plenty of options for people that have issues with playing in org groups.
But in my opinion their are far more people that just wanna get free rewards with minimum investment rather than people with real issues not allowing them to get some rewards. At the end of the day if you cant get into group play for whatever reason, why is it so important for you to get those rewards anyway ? The game has content designed for soloplayers and PUGS fans, solo roam open WB and solo Qing Sc's. But this isnt enough, you want to be abble to get it all without accepting the rules, you rather ask that the rules bends to your needs.
And to make sure your idea is supported by others, you just turn the players that udnerstand the goals and like group plays into bad players that need to be in a team to get carried and farm pugs.
Do not forget, puging is the entry point to any form of experience the game has to offer. This isnt the endgame goal. You should not be abble to accomplish everything at the same rate just by puging. The goal of open WB was to facilitate grouping and make people meet other players, not to give you acces to full content as if you were in a guild.
The more pugish you turn this game into, the more we'll move towards game options like the dungeon finders from WoW.
Warhammer has an incredible community, full of great peoples come and meet them, talk to them, play with them or if you dont wanna do it fine! Use the tools that the game offers you to solo play.
And that argument of :"If you don't give what new players wants they will go away and play something else" is bullS. Let them go then, WoW understand this very well and offers all the tools for a full PUG experience of 30+ YO that dont wanna invest much and still get a full experience at a good rate. Maybe RoR shouldnt try to be like that. Maybe RoR has to be a game where investment, social interaction etc is what's required to achieve it all.
You guys are just promoting a WoW pugish exp with a Warhammer cosmetic on it.
Deal with your frustration within the game, cause your opinion deserve no attention from the devs since the only thing you have to say is : Org Grps are just PUG stompers ...
just pass on weekend warfront, there is no content you are missing, no rewards you won't get, you just need a little bit more time for putting less effort in it, thats live
lol people already are - SCs are more dead than ever.
Colour me surprised.
Re: Create Discordant Event Skirmishes Queue.
not sure what you talking about, got back to back pops at the weekendDackjanielz wrote: Wed Jun 05, 2024 1:15 pmEverdin wrote: Wed Jun 05, 2024 12:41 pmthis, and nothing else!Vibax wrote: Wed Jun 05, 2024 11:59 am Here we go again with the famous stick and carrot idea.
We see how RvR turned out by giving freerewards no mater what. We end up in a super 1 sided RvR experience during the day (outside of EU primetime). Lets have a 3 WB's blob facing a 18, demoralising the enemy side and then PvD with 100+AAO. Just because we value rewards above accomplishment.
A reward doesnt feel like one if it easy to get, it become something that the game MUST give you. No need to work towards it, just been there is enough.
Sorry but I don't buy to that ideology.
If you wanna get free "rewards" by yourself in RPG stick to solo RPG, once again this is an MMO that offers plenty of options for people that have issues with playing in org groups.
But in my opinion their are far more people that just wanna get free rewards with minimum investment rather than people with real issues not allowing them to get some rewards. At the end of the day if you cant get into group play for whatever reason, why is it so important for you to get those rewards anyway ? The game has content designed for soloplayers and PUGS fans, solo roam open WB and solo Qing Sc's. But this isnt enough, you want to be abble to get it all without accepting the rules, you rather ask that the rules bends to your needs.
And to make sure your idea is supported by others, you just turn the players that udnerstand the goals and like group plays into bad players that need to be in a team to get carried and farm pugs.
Do not forget, puging is the entry point to any form of experience the game has to offer. This isnt the endgame goal. You should not be abble to accomplish everything at the same rate just by puging. The goal of open WB was to facilitate grouping and make people meet other players, not to give you acces to full content as if you were in a guild.
The more pugish you turn this game into, the more we'll move towards game options like the dungeon finders from WoW.
Warhammer has an incredible community, full of great peoples come and meet them, talk to them, play with them or if you dont wanna do it fine! Use the tools that the game offers you to solo play.
And that argument of :"If you don't give what new players wants they will go away and play something else" is bullS. Let them go then, WoW understand this very well and offers all the tools for a full PUG experience of 30+ YO that dont wanna invest much and still get a full experience at a good rate. Maybe RoR shouldnt try to be like that. Maybe RoR has to be a game where investment, social interaction etc is what's required to achieve it all.
You guys are just promoting a WoW pugish exp with a Warhammer cosmetic on it.
Deal with your frustration within the game, cause your opinion deserve no attention from the devs since the only thing you have to say is : Org Grps are just PUG stompers ...
just pass on weekend warfront, there is no content you are missing, no rewards you won't get, you just need a little bit more time for putting less effort in it, thats live
lol people already are - SCs are more dead than ever.
Colour me surprised.
#AllClassesMatter
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
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- Posts: 356
Re: Create Discordant Event Skirmishes Queue.
And the weekend is the only time that is the case now. Used to be like that most of the day outside of very late night NA. Population decline isn't solely due to scenarios being a cluster but scenarios certainly aren't helping keep people around.Everdin wrote: Wed Jun 05, 2024 3:35 pmnot sure what you talking about, got back to back pops at the weekendDackjanielz wrote: Wed Jun 05, 2024 1:15 pmEverdin wrote: Wed Jun 05, 2024 12:41 pm
this, and nothing else!
just pass on weekend warfront, there is no content you are missing, no rewards you won't get, you just need a little bit more time for putting less effort in it, thats live
lol people already are - SCs are more dead than ever.
Colour me surprised.
Re: Create Discordant Event Skirmishes Queue.
Discordant scenarios are great, why? Let me explain.
- you love scenarios
- you have only limited time to play the game
- you hop on
- run a few scenarios that are fairly balanced
- you had fun
In my opinion that's needed, pug stompers/tryhards need to fight other pug stomper/tryhards. The same above applies to ORVR, that's harder to achieve though.
- you love scenarios
- you have only limited time to play the game
- you hop on
- run a few scenarios that are fairly balanced
- you had fun
In my opinion that's needed, pug stompers/tryhards need to fight other pug stomper/tryhards. The same above applies to ORVR, that's harder to achieve though.
- agemennon675
- Posts: 545
Re: Create Discordant Event Skirmishes Queue.
How is giving another type of player an option punishing you exactly ? This is such an L takeVibax wrote: Tue Jun 04, 2024 5:29 pm The introduction of discordant SC's was a mistake in the firstplace in my opinion.
Let me explain Why:
This is a MMO RPG, not just a RPG.
If you don't wanna interract with others, good for you. Nobody is forcing you to.
But stop asking to punish players that take the time and effort to build groups, trying to find people in /5 etc. Don't punish people that invest time in building good relationship with guildies or players around the realm.
Because what Discordant SC's are doing, is just spliting the procs of SC's. This is once again a way to validate and to rewards soloplay.
If you find yourself loosing a lot:
Stop blaming the system that has "bad matchmaking" cause your facing healers when you don't have any ! Make some friends, build some groups, find a guild, create events etc
Stop blaming the nasty tryharders cause they get teams, and perfect 2/2/2 and Coms ! You can do it AW
And you know what's the best part of making teams, you get better at the game cause you understand the limits of your class, and the interesting synergie between some of them etc.
But lets be honnest for a second, what some players really want is:
"Minimum interaction, minimum effort, Maximum rewards"
Well I believe that is a good thing that for this inf rewards you gotta have a hard time for it, if you don't wanna be more involve into what MMO stands for !
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
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Re: Create Discordant Event Skirmishes Queue.
the only "balance" is that one time order stomps and one time destro stomps, most of the discordants are 500 : <100 as well, same balance you have in group sc depending on the premades (or lack of premade) your side has. I enjoy discordant as well, but prefer to build a group for it is more predictable, if I had less time to play I would definetly organize some people around me to make this time more enjoyable and not dependend on some random tanks/dd/heal that does not even know how their class is called...othr wrote: Thu Jun 06, 2024 3:06 am Discordant scenarios are great, why? Let me explain.
- you love scenarios
- you have only limited time to play the game
- you hop on
- run a few scenarios that are fairly balanced
- you had fun
In my opinion that's needed, pug stompers/tryhards need to fight other pug stomper/tryhards. The same above applies to ORVR, that's harder to achieve though.
#AllClassesMatter
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”
― John Burroughs
-
- Posts: 333
Re: Create Discordant Event Skirmishes Queue.
Everdin wrote: Wed Jun 05, 2024 3:35 pmnot sure what you talking about, got back to back pops at the weekendDackjanielz wrote: Wed Jun 05, 2024 1:15 pmEverdin wrote: Wed Jun 05, 2024 12:41 pm
this, and nothing else!
just pass on weekend warfront, there is no content you are missing, no rewards you won't get, you just need a little bit more time for putting less effort in it, thats live
lol people already are - SCs are more dead than ever.
Colour me surprised.
Of course it was, good for you! - For me it was one pop per hour even during event weekends, that's ok though because i didn't want to play in them anyway - as soon as i joined i quit immediately.
And laughed.

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