Second that.Rotgut wrote: Tue Oct 17, 2023 5:10 am You won't be crushed, man. Tanks can get Full Conqueror (rr45 gear) and be nearly as tanky as a Full Sov tank, its such a good set that a lot of tanks will go Conq into Sov to save crests. Healers can do the same with dungeon gear, either Vale Walker (comes from doing HV) or a mix of Sentinel (CnT) and Conq, and then Vanquisher (rr58). DPS have the hardest time, with Vanquisher (rr58) being the most relevant powerspike on 8 out of the 12 DPS in the game. And rr58 is like 1/3 of the way from rr1 to rr80.
Endgame gear is just fine tuning, ppl that argue against this are either lying or have absolutely no idea of what they are talking about, cuz its EASILY verifiable - just look at WB scoreboards from any guild, most of them are public on their Discords. A Choppa/Slayer/WL/Mara with 4 pieces of Vanquisher will do 80% of the dmg that a full BiS player of the same class will do, or more if he has better positioning.
Truth is most of the complains posted so far in this thread are from ppl that aren't willing to do the smallest effort to fix their own problems, or are straight up lying. They forget about the social aspect of MMOs.
"Premades make SCs impossible to play" - Yeah, its a team game, so make your own. A full bis Choppa with no Guard is just a dead Choppa.
"Ppl just hide in keeps in rvr" - Pretending that happens during EU is just a lie. It can happen in NA, because WB Leaders make or break oRvR. No good pugleaders online when you're playing? Then become one. I'm new to the game so that's exactly what i did, and the bar is so low i promise you its not hard. Use Warband Leader Helper (addon), make 2/2/2 comps (literally 80% of the battle right there) and be communicative, you'll wipe the floor with every bad pugleader out there that simply opens a WB and barely talk to their players. Sounds like too much work? There are other options: join a guild, or fill their WBs when they LFM in /5, or fill the WBs of the good pug leaders out there (its ez to spot, they make 2/2/2s).
What bothers me tho is DPS gear progression breakpoints as you are pretty much stuck at rr58 with vanq gear level till rr78 (and even on slayer it makes very little sense to spend ~6k crests on invader while 5 sov pieces you need for BiS costs 7,6k and you'd want triumph pieces+ring for BiS too, yes, some toptier slayers do use invader in competetive city sieges still but they are skilled enough to negate huge cons of having 7k hp by positioning). Also yes, dmg is not dependant on gear that much, starting from vanq you are doing almost the same numbers as sov if you are a) positioning&moving properly b) time your GCDs well c) coordinate dmg with your group/wb. So BiS sov for DPS actually gives a) increased survivability that makes more room for doing mistakes and b) more crit which results in around ~10-15% more dmg then vanq in ideal conditions. For tanks&healers its more about renown points available then gear and what does differs insanely huge like day&night is 6v6 2h tanks having either bad gear of vanq level or BiS in rest of cases its all aint gamebreaking.