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To: Order

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ravezaar
Posts: 582

Re: To: Order

Post#11 » Fri Jul 28, 2023 12:46 pm

Des was dominating both 2020 and 2021 then Order took over past 2years but thats about it. During 2020 and 2021 FMJ ran several WBs in the lakes on Des side before the guild almost died strange to see how fast ppl loose memory and make stuff up.
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Evilspinnre
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Posts: 369

Re: To: Order

Post#12 » Fri Jul 28, 2023 12:50 pm

Scottx125 wrote: Fri Jul 28, 2023 10:24 am
inoeth wrote: Fri Jul 28, 2023 9:05 am
Scottx125 wrote: Fri Jul 28, 2023 3:50 am The amount of zering this week, especially to just farm kills for the damn ring event. Makes me wish the event never happened. 4 well geared and skilled pre-made destro guilds throughout EU prime. It's never been worse imo. I never thought I'd end up quitting but if this keeps up for much longer I might well take a break from the game.
lol cry more
it's been like this for destro for the last 3 years with order. now one time you get your ass kicked and then quit lol
Nice bait. But no it hasn't. Destro has always had a solid guild lineup with a number of full gear 24+ wbs. Off the top of my head the only order guild able to field a full 24 man without /5 or asking non-guildies right now is Retribution. That's it. The biggest issue is the fact that these org destro wbs are roaming in a blob. Making it impossible to fight them in detail. If it was pugs that would be a different story. But it wasn't.
We were the only oranised destro wb for 1 1/2 hrs on Sunday night and 3 organised order wbs sat in keep.
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Nameless
Posts: 1393

Re: To: Order

Post#13 » Fri Jul 28, 2023 2:32 pm

The sad part is that even stacked organized wbs chased and dismount soloers till the end of the world.
But destro farm yesterday was brutal and damn mara pull contribute quite abit for that. The pull was abused so much and allow much more devastating farm when the sides were relatively equal
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Toshutkidup
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Re: To: Order

Post#14 » Fri Jul 28, 2023 4:16 pm

enjoy ur rings, I have zero and will get zero, as I dont care about the event myself.
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Aethilmar
Posts: 743

Re: To: Order

Post#15 » Fri Jul 28, 2023 5:11 pm

inoeth wrote: Fri Jul 28, 2023 11:32 am must be another server you are talking about, order is dominating for a really long time now
We all like to feel like we are underdogs and that is why things are hard for us but stats say otherwise (at least for this event but in reality "for a really long time now").

https://www.rvrstats.additionweb.co.uk/

Andamarine
Posts: 43

Re: To: Order

Post#16 » Fri Jul 28, 2023 6:12 pm

Aethilmar wrote: Fri Jul 28, 2023 5:11 pm
inoeth wrote: Fri Jul 28, 2023 11:32 am must be another server you are talking about, order is dominating for a really long time now
We all like to feel like we are underdogs and that is why things are hard for us but stats say otherwise (at least for this event but in reality "for a really long time now").

https://www.rvrstats.additionweb.co.uk/
+- 5 percent difference in kills means nothing and it's shifting every day depending on how well xrealmers slept...

TOP guild on Destro side is Daydream for weeks sometimes with 800+ kills per day which is often between 10-15 percent of all Destro kills on server. It is more kills than have second+third guilds on Destro side all together.But some days they are active on Order side too with 400-500 kills on Order side, usually ending on second place right after Retribution. In most cases it is when they push last zone as Destro side to a Fort and then log on their Nightmare chars and farm Destro 45 mins or more. On such days they end with 1400+ kills on both sides which is about 10 percent of all daily kills on server.

Also look at ROR Killboard, select filter "Cities only" and count. From more than 600 cities intances in last year, only 17 percent were Altdorf instances with Order winning nearly 60 percent (in Aldorf instances Order won more than 70 percent). Then look at zone tracking and filter Forts for Campaing Score. It is monthly 30-40 for Order and 1-6 for Destro, translated in old campaign system - IC would be almost permanently 1 star.

And yes this month there were 2 Dorf sieges after 2 months of waiting, first one was random roll of server with score ending 2:2, second with score 2:1 but it is strongly affected by event with both sides not wanting to close elf pairing with Fort because everyone needs it for event. So there is a lot less Forts which makes it for Destro more competitive than it is in standart Campaign where nobody cares what pairings are open and ending 8:1.
Last edited by Andamarine on Fri Jul 28, 2023 6:28 pm, edited 3 times in total.

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Skullgrin
Posts: 855

Re: To: Order

Post#17 » Fri Jul 28, 2023 6:23 pm

inoeth wrote: Fri Jul 28, 2023 9:24 am omg read! the rings do not decay!

LOL, Wut?

From the patch notes -

ReturnOfReckoning wrote: Fri Jul 21, 2023 7:59 am Twilight's Tide Rings
The main element of this live event is the ability for players to craft their own rings, tailored to their needs. 40 combinations have been made, which across four tiers (levels 11, 21, 31, and 40) and four rarity brackets (green, blue, purple, red) equals 440 rings. Upon being crafted rings will have a talisman slot intended for unique live-event talismans, though the rings will decay after 30 days and turn into a permanent ring without a talisman slot. The talismans only work on these event rings for balance purposes.

They even underlined it...
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Scottx125
Posts: 974

Re: To: Order

Post#18 » Fri Jul 28, 2023 6:53 pm

Evilspinnre wrote: Fri Jul 28, 2023 12:50 pm
Scottx125 wrote: Fri Jul 28, 2023 10:24 am
inoeth wrote: Fri Jul 28, 2023 9:05 am

lol cry more
it's been like this for destro for the last 3 years with order. now one time you get your ass kicked and then quit lol
Nice bait. But no it hasn't. Destro has always had a solid guild lineup with a number of full gear 24+ wbs. Off the top of my head the only order guild able to field a full 24 man without /5 or asking non-guildies right now is Retribution. That's it. The biggest issue is the fact that these org destro wbs are roaming in a blob. Making it impossible to fight them in detail. If it was pugs that would be a different story. But it wasn't.
We were the only oranised destro wb for 1 1/2 hrs on Sunday night and 3 organised order wbs sat in keep.
I'm talking about last night.
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inoeth
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Posts: 513

Re: To: Order

Post#19 » Sun Jul 30, 2023 7:50 am

Skullgrin wrote: Fri Jul 28, 2023 6:23 pm
inoeth wrote: Fri Jul 28, 2023 9:24 am omg read! the rings do not decay!

LOL, Wut?

From the patch notes -

ReturnOfReckoning wrote: Fri Jul 21, 2023 7:59 am Twilight's Tide Rings
The main element of this live event is the ability for players to craft their own rings, tailored to their needs. 40 combinations have been made, which across four tiers (levels 11, 21, 31, and 40) and four rarity brackets (green, blue, purple, red) equals 440 rings. Upon being crafted rings will have a talisman slot intended for unique live-event talismans, though the rings will decay after 30 days and turn into a permanent ring without a talisman slot. The talismans only work on these event rings for balance purposes.

They even underlined it...
yeah and? you keep the ring but without the talis slot so in the end they do not decay just the slot

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