Re: Snare The Zerg // IDEA
Posted: Wed May 03, 2023 2:58 am
Another idea that belongs in the bin.
it is fair for mdps to be carry of meta since 2008, but it wouldnt be fair for rdps. why?Everdin wrote: Tue May 02, 2023 9:14 am While the idea is understandable, it would lead to skilled range premades do whatever they want with the warbands, they can not follow, they can not retreat, they will just get blown up on max range
This is actually not bad ideajbrutal wrote: Tue May 02, 2023 5:48 pm any faction wide debuff will just make premades even more OP, they should just add npcs back in and make them as strong as lord in BOs and keep lord into Heroes![]()
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No amount of changes will make it fair for you.rejndjer wrote: Wed May 03, 2023 5:29 amit is fair for mdps to be carry of meta since 2008, but it wouldnt be fair for rdps. why?Everdin wrote: Tue May 02, 2023 9:14 am While the idea is understandable, it would lead to skilled range premades do whatever they want with the warbands, they can not follow, they can not retreat, they will just get blown up on max range
The community must agree on this, nothing more ist needed.Mvl130 wrote: Wed May 03, 2023 12:14 pm What could be done is to split the 2 RvR areas that are open in 2 specific game modes : one zone would be for warbands only, the other for 1 to 6 men, so that small scale players can do something else than feeding the zerg. Eventually zergboyz will be bored of their less profitable way of playing