Re: Twisting Tower mechanic
Posted: Sat Oct 22, 2022 8:50 am
we're playing warhammer...sacrifice is necessary
amazing sc so far, lol at throwing pies
amazing sc so far, lol at throwing pies
LF was change becuase iirc it was buggy and random explosions, on the old version I've died +5 times to explosions in a single SC.Tyrean wrote: Sat Oct 22, 2022 8:39 am ...which version players would prefer as they did with Logrins Forge.
BluIzLucky wrote: Sat Oct 22, 2022 9:57 amLF was change becuase iirc it was buggy and random explosions, on the old version I've died +5 times to explosions in a single SC.Tyrean wrote: Sat Oct 22, 2022 8:39 am ...which version players would prefer as they did with Logrins Forge.
With TT I've had more rounds without explosions than with two or more.
It's a great pug sc with a global reset for comebacks and spread out fighting.
I can see why it would be annoying for 2x6 v 2x6 disc premades just there for the standard fight, but you can go an play any other SC.
Sure, fix barriers (and killboard credit...), and change the explosion colour to purple/black so it's corrupting wave that kills rather than an actual fire explosion, but other than that it's a pretty good time, best pug weekend event in a long time.
what? a 6 man can funnel people at the stairs denying 12-18 people even playing the game its a terrible sc that seems to bring out more complaint threads than any other everytime it comes back aroundNameless wrote: Sat Oct 22, 2022 12:45 pm It is quite chaotic and unpredictable but imo for pug play is one of the best cos u alway make some points, crests and the wave give quite alot of rp.
I get it why prems dont like it, but after all it is the only one that cater toward pugs so let it be
It's very premade of you to assume that everybody has the same respawn timer or isn't standing around in a safe space when it explodes.Tyrean wrote: Sat Oct 22, 2022 10:35 am You referenced it’s good for spread out fighting (of which I am also a fan) but a bomb suddenly going on and forcing everyone to respawn together as a blob contradicts this, so which is it you prefer?
wonshot wrote: Sat Oct 22, 2022 6:21 amThat might be the case, but there are several mechanics in this great layout of a scenario map that just annoy players:
wonshot wrote: Sat Oct 22, 2022 6:21 am- Death explotions (were added to Logrins Forge and taken out because players didnt like them)
wonshot wrote: Sat Oct 22, 2022 6:21 am- in a pug enviroment and your groupmembers are on a different floor-level its annoying for healing
wonshot wrote: Sat Oct 22, 2022 6:21 am- its a 3 full group size sc turning it into a melee deathball
wonshot wrote: Sat Oct 22, 2022 6:21 am- One of the last remaining scenario barriers where you can get pulled through
wonshot wrote: Sat Oct 22, 2022 6:21 amA slight realm imballance is also that destro can drop down from behind their topfloor barrier safe and easily, order dont have the same easy drop to get to mid.
wonshot wrote: Sat Oct 22, 2022 6:21 am...overall the scenario is very unique, but its also stacked with annoyances for players.