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Dont increase level cap until lag/skill/pet fix.

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Joshwa70
Posts: 361

Re: Dont increase level cap until lag/skill/pet fix.

Post#11 » Wed Jul 29, 2015 7:30 pm

Why... would you quit playing the overextending slayer and focus on a heal debuff weak sw? Play op things and keep not being good... we don't need to reroll : )

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paps
Posts: 244

Re: Dont increase level cap until lag/skill/pet fix.

Post#12 » Wed Jul 29, 2015 7:41 pm

Joshwa70 wrote:Why... would you quit playing the overextending slayer and focus on a heal debuff weak sw? Play op things and keep not being good... we don't need to reroll : )
Not us :P
They gona reroll cose haveing 5+ heals in SC will have no point, when healing 50%
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

Joshwa70
Posts: 361

Re: Dont increase level cap until lag/skill/pet fix.

Post#13 » Wed Jul 29, 2015 7:46 pm

U think so? You already have spamable double dmg thru walls and we need to reroll lol. Pound for pound destro is just the better player. Enjoy zerging the lakes... we will be in sc rolling you with our five healers and tanks.

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TenTonHammer
Posts: 3806

Re: Dont increase level cap until lag/skill/pet fix.

Post#14 » Wed Jul 29, 2015 7:49 pm

Jaycub wrote:Healers and tanks are way too strong in the current meta, game is hardly balanced technical wise. With people spamming sc's for new weapons you are going to be hearing a lot of whining about balance soon. Major gripe is no incoming healdebuff on order, and mara is a weak 25%. So if some how a side gets 5+ healers in a scenario its either going to be a steamroll or a stalemate with like 3 kills on both sides after 15 minutes.

I dont know about tanks but defiantly healers for sure and until sides start getting the 50% hdbuffs nothings gonna change, i main BG but i feel like i do jack crap to them mind killer and the ap drain arnt enough, the only way i feel you can really pressure a healer (espically a zel/rp) is if you use the m2 200 ap drain on them
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paps
Posts: 244

Re: Dont increase level cap until lag/skill/pet fix.

Post#15 » Wed Jul 29, 2015 8:11 pm

Joshwa70 wrote:U think so? You already have spamable double dmg thru walls and we need to reroll lol. Pound for pound destro is just the better player. Enjoy zerging the lakes... we will be in sc rolling you with our five healers and tanks.
Dono what u are talking about...
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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paps
Posts: 244

Re: Dont increase level cap until lag/skill/pet fix.

Post#16 » Wed Jul 29, 2015 8:14 pm

Jaycub wrote: mara is a weak 25%

:lol: :lol: :lol: :lol:
no comment...
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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Jaycub
Posts: 3130

Re: Dont increase level cap until lag/skill/pet fix.

Post#17 » Wed Jul 29, 2015 8:19 pm

paps wrote:
Jaycub wrote: mara is a weak 25%

:lol: :lol: :lol: :lol:
no comment...
compared to the 50% most get. There is no way in hell mara will get deadly clutch any time soon.
<Lords of the Locker Room> <Old School>

grumcajs
Posts: 378

Re: Dont increase level cap until lag/skill/pet fix.

Post#18 » Wed Jul 29, 2015 8:46 pm

we do not need inc heal debuff. just make gheal lvl 21 or give it atleast 5 sec cooldown (I always thought grp heal should have cooldown cuz it does not even require los)

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Jaycub
Posts: 3130

Re: Dont increase level cap until lag/skill/pet fix.

Post#19 » Wed Jul 29, 2015 9:04 pm

grumcajs wrote:we do not need inc heal debuff. just make gheal lvl 21 or give it atleast 5 sec cooldown (I always thought grp heal should have cooldown cuz it does not even require los)
Group heal isn't the problem.

The problem is when you have a bunch of healers focus healing someone they are virtually invincible because there is no way to stop that healing, other than WH bullets on order.And that only mitigates half the healing from 1 healer, 2 if you are just in the back lines to cause trouble instead of killing anything.

This is why we are seeing such low kill counts in scenarios.
<Lords of the Locker Room> <Old School>

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Vdova
Posts: 555

Re: Dont increase level cap until lag/skill/pet fix.

Post#20 » Thu Jul 30, 2015 6:59 am

At lvl 26 chosen and kotbs can run frontal AOE stagger and - 25% heal efectivnes aura. Also BG and IB will have theyr spamable -50% outgoing heal debuff. Also slayer,choppa will have theyr 50% incoming heal debuff too.
All of this will make healers job much harder.
Vdova - Witch elf princess of suffer and despair

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