Re: [help needed] Enemy addon
Posted: Thu Aug 05, 2021 2:56 pm
sorry for double post: concerning hp bar? how you make it vertical? when i try vertical mod e life shrink from top to bottom but i wish to have it from top to bottom and not at the same timeCyunUnderis wrote: Thu Aug 05, 2021 2:24 pmI don't know how your enemy unit frame looks like, but you can have something like this :Vholrat wrote: Thu Aug 05, 2021 11:40 am sorry for double posting. how can i show in enemy the "dark protector" buff? So far i can amange to show my guard. It would be nice knowing how to implement dark protector too![]()
You need to import the following configuration :
For that, Enemy Configuration > Section : Unite Frames > Effects Indicators > Import (and then paste the code)Code: Select all
{"archetypes"={1=false,2=false,3=false},"labelScale"=1,"effectFilters"={1={"typeMatch"=1,"filterName"=L"dark_protector","descriptionMatch"=2,"castedByMe"=2,"durationType"=1,"abilityIds"=L"3147,9338","abilityIdsHash"={3147=true,9338=true},"hasDurationLimit"=false,"nameMatch"=1}},"scale"=0.5,"left"=0,"isTimer"=false,"ticked"=0,"customIcon"=11018,"icon"="other","canDispell"=1,"isCircleIcon"=true,"version"=279,"archetypeMatch"=1,"alpha"=1,"playerType"=3,"exceptMe"=true,"anchorTo"=6,"name"=L"dark_protector","color"={"r"=255,"g"=255,"b"=255},"isEnabled"=true,"offsetY"=15,"anchorFrom"=6,"playerTypeMatch"=1}