Re: [Suggestion] Random scenarios
Posted: Thu Jun 17, 2021 1:46 pm
i mean shrink the difference between loss and win considering random setup and composition.Kaelang wrote: Thu Jun 17, 2021 12:47 pmIf we start increasing rewards for losers - what's the point of trying to win.Asherdoom wrote: Thu Jun 17, 2021 12:41 pmis possible, then, increase a little the reward for scenario loss in term of exp? for example in my 34 toon yesterday i won scenario and got 65k about exp. Lost the next one while still actively participating and got barely 7k...GamesBond wrote: Thu Jun 17, 2021 11:55 am Numerous changes to the SC queue code have been done already and the end-result is always the same. Everyone would like all scenario instances to be balanced, that's a goal for us.
But when you have to choose between 1 scenario every hour or several scenarios per hour, you'll go with the latter. Even if it's at the cost of some imbalance.
That's the harsh fact that you need to understand in order to stop disorienting the developers. We cannot have perfectly balanced scenarios and offer pops at a reasonable pace.