I really, really don't think it's the machine that is the problem.Scottx125 wrote:There server can barely handle 20 people in the same location casting spells...Kaitanaroyr wrote:so many of these donation post gdamn lol.
Recent Topics
Ads
Better server
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Re: Better server



Ads
Re: Better server
The live server for me was stable at release (I played Warhammer for 2 years, as soon as it came out and then I missed a year and returned during WAR's third year). Now granted I understand that this is still an Alpha and there may be a few problems with code/development/technical issues. However Warhammer being dominantly a PVP MMO, innately demands that large groups of players can play together at the same time, this is not possible when 20 people getting together causes the server to crash. The dev's should be focusing on stability before content. Ensure the game can handle 100 players in the same area together before adding features, then add features bit by bit and then test the game again, if the game can not handle the same amount of players that is when you optimize the game and eliminate any bottlenecks which are hampering performance.Telen wrote:The live game took years of development to become as stable as it was. A new server wont do that.
Spoiler:
Re: Better server
Do not over-exaggerate and state not being able to hold up 20 playes in one place without crashing, because it's simply not true and potentially scares people away.
The server was mostly woking fine since T2 released, apat from the missing lords - ye some lag here and there, but we had that lag with 2x WBs on destro & 2 on order, not a 10v10 crash fight.
I'm sure everybody is aware we lag sometimes, but like I said I don't think it's the machine. If you know - for example - what's causing the current one to crash, go in a loop, throw exceptions and hiccup (or burn from the heat outside) then fix it, bro. Otherwise you are just stating the "obvious".
The server was mostly woking fine since T2 released, apat from the missing lords - ye some lag here and there, but we had that lag with 2x WBs on destro & 2 on order, not a 10v10 crash fight.
I'm sure everybody is aware we lag sometimes, but like I said I don't think it's the machine. If you know - for example - what's causing the current one to crash, go in a loop, throw exceptions and hiccup (or burn from the heat outside) then fix it, bro. Otherwise you are just stating the "obvious".
Last edited by xyeppp on Fri Jul 03, 2015 10:13 am, edited 2 times in total.



Re: Better server
The lag is not caused by hardware problems as far as I know.
Pretty much always afk or tabbed out.
Re: Better server
yea lag had occurred always around keep fight and only for unknow reasons, someone told on one of those days that server was refreshing every 50 msec so it's not a server problem, more like client vs server interation or something like that. Work have to be make on data not on hardware.

Re: Better server
That was the the db save intervall and it was changed to 1min when T2 came out.Tesq wrote:yea lag had occurred always around keep fight and only for unknow reasons, someone told on one of those days that server was refreshing every 50 msec so it's not a server problem, more like client vs server interation or something like that. Work have to be make on data not on hardware.
Pretty much always afk or tabbed out.
Re: Better server
And that's exactly what we ARE doing.The dev's should be focusing on stability before content. Ensure the game can handle 100 players in the same area together before adding features, then add features bit by bit and then test the game again, if the game can not handle the same amount of players that is when you optimize the game and eliminate any bottlenecks which are hampering performance.
Were I not on holiday at the moment, I would be trying to source the lag issues - but you'll have to wait a week or so before that happens.
Re: Better server
Off topic -
Isnt it possible that party fix somehow screwed something? I have experienced more frequent lags and also these 2+mins ones after it was posted they fixed party
Isnt it possible that party fix somehow screwed something? I have experienced more frequent lags and also these 2+mins ones after it was posted they fixed party
Ads
Re: Better server
Take a well deserved rest first, mate. Have a good one!Azarael wrote:And that's exactly what we ARE doing.The dev's should be focusing on stability before content. Ensure the game can handle 100 players in the same area together before adding features, then add features bit by bit and then test the game again, if the game can not handle the same amount of players that is when you optimize the game and eliminate any bottlenecks which are hampering performance.
Were I not on holiday at the moment, I would be trying to source the lag issues - but you'll have to wait a week or so before that happens.

Sergeant-Major Drengk Burloksson, RR 85 Sniper
Hulfdan Irongrip, RR 81 Ironbreaker
Rordin Brightrune, RR 70 Runepriest
Proud Founder of the 3rd Bitterstone Thunderers
Re: Better server
Have to say today is close to unplayable, dont think i've left a SC normally (Zone 0), and loads of in combat bugs upon entering. and alot of weird behaviours like lagging out for minutes
just had 4th zone 0 in about an hour of play
just had 4th zone 0 in about an hour of play
CRITICAL ACCLAIM
Reklaw R40 SO - Jabberwocky R40 DoK - Googol R40 MAg - Tinteling R40 MAr - Jabster R41 Chp - Unoffensive R23 SH - Jabbywoo R33 Zealot - Kittycat - Donalduck
Ihavecats R40 WL - Jabber R32 - Species R42 BW - Panini R26 AM - Frailty
Reklaw R40 SO - Jabberwocky R40 DoK - Googol R40 MAg - Tinteling R40 MAr - Jabster R41 Chp - Unoffensive R23 SH - Jabbywoo R33 Zealot - Kittycat - Donalduck
Ihavecats R40 WL - Jabber R32 - Species R42 BW - Panini R26 AM - Frailty
Who is online
Users browsing this forum: No registered users and 2 guests