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Re: Change city Siege emphasis rewards!

Posted: Wed Apr 07, 2021 1:00 pm
by Goermsi
wargrimnir wrote: Wed Apr 07, 2021 12:42 pm What a lovely and pointless reductionist view on playing a childs game. We're all just distracting ourselves until we die of old age or neglecting our health.
thats dark man ...

Re: Change city Siege emphasis rewards!

Posted: Wed Apr 07, 2021 1:09 pm
by awmc82
Bloodmasked wrote: Wed Apr 07, 2021 10:17 am City is not even pvp its pve, the 1st stage who can kill cannons and ninja cap a flag. 2nd stage if the defenders kill 2 npcs then they win automatically without killing a single enemy player. 3rd stage the winner is whoever can kill another npc. The pvp is just chasing eachothers tail and all the bad players die or cause others to die because they dont do basic stuff like morale or they are a healer who stands still as an entire warband is hitting them.
He “yada yada yada” over the best part....(someone better get that)

Under this logic you must also think orvr is pve as you just spawn a ram and kill a npc lord. Or in SC where you just capture the flag/objective...must be pve too

Re: Change city Siege emphasis rewards!

Posted: Wed Apr 07, 2021 1:13 pm
by Whyumadbro
wargrimnir wrote: Wed Apr 07, 2021 12:42 pm
Bloodmasked wrote: Wed Apr 07, 2021 10:17 am City is not even pvp its pve, the 1st stage who can kill cannons and ninja cap a flag. 2nd stage if the defenders kill 2 npcs then they win automatically without killing a single enemy player. 3rd stage the winner is whoever can kill another npc. The pvp is just chasing eachothers tail and all the bad players die or cause others to die because they dont do basic stuff like morale or they are a healer who stands still as an entire warband is hitting them.
What a lovely and pointless reductionist view on playing a childs game. We're all just distracting ourselves until we die of old age or neglecting our health.
isn´t that the ultimate motivation to make this childrensgame as good as possible? :D

Re: Change city Siege emphasis rewards!

Posted: Wed Apr 07, 2021 1:14 pm
by wargrimnir
Whyumadbro wrote: Wed Apr 07, 2021 1:13 pm
wargrimnir wrote: Wed Apr 07, 2021 12:42 pm
Bloodmasked wrote: Wed Apr 07, 2021 10:17 am City is not even pvp its pve, the 1st stage who can kill cannons and ninja cap a flag. 2nd stage if the defenders kill 2 npcs then they win automatically without killing a single enemy player. 3rd stage the winner is whoever can kill another npc. The pvp is just chasing eachothers tail and all the bad players die or cause others to die because they dont do basic stuff like morale or they are a healer who stands still as an entire warband is hitting them.
What a lovely and pointless reductionist view on playing a childs game. We're all just distracting ourselves until we die of old age or neglecting our health.
isn´t that the ultimate motivation to make this childrensgame as good as possible? :D
If only there were a more specific term that would be of assistance in providing feedback to meet this end. That would certainly be... constructive.

Re: Change city Siege emphasis rewards!

Posted: Sun Apr 11, 2021 11:46 am
by Bloodmasked
wargrimnir wrote: Wed Apr 07, 2021 12:42 pm
Bloodmasked wrote: Wed Apr 07, 2021 10:17 am City is not even pvp its pve, the 1st stage who can kill cannons and ninja cap a flag. 2nd stage if the defenders kill 2 npcs then they win automatically without killing a single enemy player. 3rd stage the winner is whoever can kill another npc. The pvp is just chasing eachothers tail and all the bad players die or cause others to die because they dont do basic stuff like morale or they are a healer who stands still as an entire warband is hitting them.
What a lovely and pointless reductionist view on playing a childs game. We're all just distracting ourselves until we die of old age or neglecting our health.
Ok i can give you one point. My suggestion is to not place emphasis on rewards whatsoever, and prioritise rr85+/sovereign/BiS geared for the queues.

Re: Change city Siege emphasis rewards!

Posted: Sun Apr 11, 2021 7:20 pm
by space44
ngl in stage 2 the lords should have boss mechanics that fights back an not just make it a dps race, make things a little more lively.