NA Fortress-race

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Drednes
Posts: 87

Re: NA Fortress-race

Post#11 » Mon Feb 01, 2021 9:12 am

just some advice to any pugs if they see this join up with a guild already you lose nothing and gain everything you wont even know how bad you are playing till you join people who (hopefully) know their stuff
and Always follow a wb leader even if he is..."unwise" you do nothing by ignoring him and running around solo dps'ing a random healer that you cant kill join the guilds/wb's of those mentioned above and you wont have to worry

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wonshot
Posts: 1197

Re: NA Fortress-race

Post#12 » Mon Feb 01, 2021 9:37 am

Stophy22 wrote: Mon Feb 01, 2021 6:17 am Haha, a nice breath of fresh air, it seems all I see on the forums now a days are the threads that complain about things that just don't need to be complained about. How often can we beat a dead horse, right?

I think both side can be competitive and WAR is so fun because of its competitive nature and what organization can do in this game.

I hope for more war-storys in the future, maybe in video form
During my several month long break, I struggled to get motivated reading the forum as there was never talks about the good clashes, it was all single-ability focused mudwars. So if we once in a while get a little story of some nice fighting (not onesides stomps) then maybe some lurkers out there will return and get involved in the action themselves.
Bombling 93BW
Ping me when Battleobjectives are becoming meaningful to the oRvR game as an incentive & tool to spread out the players and the action.

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Stophy22
Posts: 444

Re: NA Fortress-race

Post#13 » Tue Feb 02, 2021 2:32 am

well said, I would hope to see more of these kinds of posts too
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