Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 5:47 pm
Comprehensive changes to make ppl play Gold Boys again... Hope you guys bring Season 2 and Choppa fix soon.
MSH "Git Em" tactic and dmg unnerf when?ReturnOfReckoning wrote: Fri Jan 29, 2021 5:05 pm
- Coordinated Strike: This ability has had its Primary Stat Multiplier increased back to 1.4.8 value.
The KD is extreme given that SH's dps is done with kiting (quick shoota) and other cc abilities. A good SH knows his/her distance vs foe's vulnerabilities. They are in 'dont touch me' immune mode atm as fotm. Sorry bro...SH is to easy for bads now. I agree with the dps, where before SHs had to sit still with big shoota. 2 second KD is still to much. Sorry for not liking your god mode.Neverever wrote: Fri Jan 29, 2021 5:42 pm More SH nerfs, excessive forum crying seems to work after all when the topic is not WL. Yet, thanks for all the work and time you have devoted each week to improve the game.
Git em! and CS now have the same stat multiplier and the same dmg. Before patch Git em! had higher stat multiplieraa91837 wrote: Fri Jan 29, 2021 5:48 pmMSH "Git Em" tactic and dmg unnerf when?ReturnOfReckoning wrote: Fri Jan 29, 2021 5:05 pm
- Coordinated Strike: This ability has had its Primary Stat Multiplier increased back to 1.4.8 value.
One have to be very bad to have problems on catching a ranged class with 65ft range.. To enlighten you, SW dps is done with kiting too, plus with 100ft advantage. SH is difficult to face and has always been difficult for bad... YwJosewales wrote: Fri Jan 29, 2021 5:49 pmThe KD is extreme given that SH's dps is done with kiting (quick shoota) and other cc abilities. A good SH knows his/her distance vs foe's vulnerabilities. They are in 'dont touch me' immune mode atm as fotm. Sorry bro...SH is to easy for bads now. I agree with the dps, where before SHs had to sit still with big shoota. 2 second KD is still to much. Sorry for not liking your god mode.Neverever wrote: Fri Jan 29, 2021 5:42 pm More SH nerfs, excessive forum crying seems to work after all when the topic is not WL. Yet, thanks for all the work and time you have devoted each week to improve the game.
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profitwachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
I think that's the new pathing improvement for npc mobs and pets so that they don't scale walls etc.Matelot wrote: Fri Jan 29, 2021 5:52 pm Many thanks for the efforts you put into this. It's much appreciated. One question
- Pathfinding has been enabled in all Dungeons, Open Realm vs Realm, Scenario and City Zones.
Not sure what's meant by this ?