xyzepp wrote:The doors on the keeps are bugged and never go down, so there is no other way to take a keep - it's definitely a glitch/"exploit" but there's no other way to flip the keep at the moment.
This is exactly why no sanctions are being applied for doing this. I'm working on the door issue right now, but in the meantime, I see no reason to waste staff time patrolling keeps watching out for players pulling the Lord with Squig pets.
Shimmergloom wrote:Twyxx, I never said I don't get why they did it. In fact, I said the opposite. But consider how early T2 is, and how many more straight up exploits people will discover - is nuking everyone, every time that happens the right call? And even if it is, how do you, as a "normal player" play around it?
We did it precisely because of how early into T2 we were.
There were 2 reasons for that wipe taking place:
1) Tier 4 Bolster was being used to farm heroes. This is the "exploit" component.
2) Hero respawn was not long enough - they had the same respawn time as a regular mob, yet a 50x drop bonus to compensate for their intended difficulty (which, I'll readily admit, is being compromised by other bugs.)
The choice was whether or not to remove the blue and purple gear that had been massed by players camping heroes in the first days of T2, given that the issues would be fixed for others later. I felt that it was reasonable to clear the unintended dump of better gear.
In light of this post, you may feel that the post made about the issue was unnecessarily aggressive. Whether it is or not depends on whether or not you consider abusing extremely quick Hero respawns (instead of reporting them) in combination with their other bugs to be unacceptable behaviour.