Re: make shields diyable
Posted: Wed Dec 16, 2020 7:44 am
I was interested to look at the models. I thought that if I could get them out of the client, I could do something with them, but I got stuck at the stage of studying the internal structure of files, hashes of working with Machinima, etc. As a result, after suffering, I threw it and just started the game)) It was nice to have somewhere to have step-by-step instructions than to collect bits of different modders.
Now I was more interested in seeing the toolkit of myths, as far as I understand, there should have been a software package for working with a database, level design, baking light maps, etc. In theory, the entire game can be decompiled to the source level. I don’t really know the legal intricacies of legal ownership if it’s ethical hacking or not, since I almost never read the terms of the agreement.
Now I was more interested in seeing the toolkit of myths, as far as I understand, there should have been a software package for working with a database, level design, baking light maps, etc. In theory, the entire game can be decompiled to the source level. I don’t really know the legal intricacies of legal ownership if it’s ethical hacking or not, since I almost never read the terms of the agreement.