Re: Melee combat ability animation issue; bug?
Posted: Mon Jun 01, 2015 4:12 am
I think the false AP regeneration causes this too zealots are almost unbeatable when no one helps focusing 

Warhammer Online
https://returnofreckoning.com/forum/
+1navis wrote:Totally my sentiments as well..Morf wrote:anyway the way combat feels now is a hell of alot better then it was so im all good with how it is, after all its only a visual bug nothing to get worked up about
I like this IF AND ONLY IF the attack was casted in the proper 5ft range. The trouble seems to come when ur enemy is either in the border of the range, that seems no-man's land apparently, or when they get distance from you, and the attack only deals damage when the animation (making a ranged example, when the fireball) "hits" the target, not when u click it.Godzip wrote:Saw the problem on my own wh, im in front of an enemy but still get no hit on him. They should give the melee attacks a range plus of 5 -10 feet, it isnt that much but it would probebly solve the problem i think. Or maybe they can make the Hitbox bigger.