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Re: WE/WH too hard burst

Posted: Fri May 29, 2015 6:59 pm
by jonathanmurphy3
WH/WE burst is nothing compared to WL burst lol...

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 7:38 pm
by Ototo
I dont think they burst too much. They die way faster that they kill in a 1vs1 among themselves. Who leaves stealth and press feinted faster, wins. Also, u are speaking of players that have the character maximixed, ask people with normal equipt and they will not think the same.

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 8:27 pm
by sotora
lol that's funny

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 8:42 pm
by Morf
jonathanmurphy3 wrote:WH/WE burst is nothing compared to WL burst lol...
With the lion you are correct. Was in nordland rvr area on my shaman earlier with a slayer,wh and wl and the wl with the lion had the better burst, around 35% of my hp's in 1 gcd tho the wh was harder to tank due to the heal debuff :D

Edit- also i know beyond tier 1 lion pet needs some luvin but its odd that in t1 the pets attacks do more damage then the player.

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:17 pm
by Luth
I think at the moment the problem is related to the high offensive stats (strength, ballistic, intelligence) that cancel out big parts of the enemies damage avoidance chance (block, parry, etc.).
So activating "feinted position" + torment spam + high strength = almost zero mitigation/avoidance = easy win even against tanks.

Imo this should be different when renown abilities work and classes get on higher levels more abilities that increase block/parry chances.

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:23 pm
by Soulcheg
subj

1. It's tier 1.
2. It's the first tier.
3. It's the ALPHA tier 1
4. It's tier ONE.


:-D

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:46 pm
by magter3001
Soulcheg wrote:subj

1. It's tier 1.
2. It's the first tier.
3. It's the ALPHA tier 1
4. It's tier ONE.


:-D
Basically this, it's Tier one so things are going to be a little hard since we don't have all the abilities yet and no renown or no potions/talis. WE/WH as well as AM/Shaman get the core of their dps abilities in Tier 1 while other classes like tanks and such have to wait 'til later tiers to get their best abilities. Also someone mentioned earlier, people are maximizing their gear, so players max their strength/intelligence/ballistic using jewelry and what not without other players not being able to counter with abilities that they get later on in the game be it disarm/silence, or certain tactics.

But ye, it's Tier ONE!!! ;)

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:54 pm
by jonathanmurphy3
Morf wrote:
jonathanmurphy3 wrote:WH/WE burst is nothing compared to WL burst lol...
With the lion you are correct. Was in nordland rvr area on my shaman earlier with a slayer,wh and wl and the wl with the lion had the better burst, around 35% of my hp's in 1 gcd tho the wh was harder to tank due to the heal debuff :D

Edit- also i know beyond tier 1 lion pet needs some luvin but its odd that in t1 the pets attacks do more damage then the player.

That was me =P (Maedhros, right?)

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:57 pm
by Morf
jonathanmurphy3 wrote:
That was me =P (Maedhros, right?)
It was you that burst me down with phantom in nordenwatch which made me pay attention to the damage but the WL in nordland wasnt, cant remember the wl's name sorry.

Re: WE/WH too hard burst

Posted: Fri May 29, 2015 9:58 pm
by sotora
Luth wrote: So activating "feinted position" + torment spam + high strength = almost zero mitigation/avoidance = easy win even against tanks.
Not really.

1v1 WE have advantage over 1 tank, 50-50 (or even slightly advantage for tank) with other tank and basically almost guaranteed losing vs third tank class.

I speak about both well players being well geared and some knowegedle of how to play their class.