Nice approach
A proposal regarding Get To Da Choppa
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- Posts: 302
Re: A proposal regarding Get To Da Choppa
How about give Choppas Slayer ID so we can have an unclensable, non-channeled decent dot that ticks as ST attacks/profs, that rips challenges/taunts off tanks and allows us better DPS.
Remove Rampage. It doesn’t belong in game. It makes all Slayer attacks un defendable and prevents guard damage from being block/parried. The GTTC thing is old. I don’t know any Choppas who wouldn’t be willing to give it up for some of Slayer kit.
Remove Rampage. It doesn’t belong in game. It makes all Slayer attacks un defendable and prevents guard damage from being block/parried. The GTTC thing is old. I don’t know any Choppas who wouldn’t be willing to give it up for some of Slayer kit.
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Re: A proposal regarding Get To Da Choppa
ID is NOT uncleansable. Makes its value much lower.Illuminati wrote: ↑Thu May 07, 2020 12:31 am How about give Choppas Slayer ID so we can have an unclensable, non-channeled decent dot that ticks as ST attacks/profs, that rips challenges/taunts off tanks and allows us better DPS.
Remove Rampage. It doesn’t belong in game. It makes all Slayer attacks un defendable and prevents guard damage from being block/parried. The GTTC thing is old. I don’t know any Choppas who wouldn’t be willing to give it up for some of Slayer kit.
Re: A proposal regarding Get To Da Choppa
And here we go with another nerf gtdc post, it's been nerfed like 3 or 4 times already!!
It's so easily countered, just need tanks to punt away Choppas, it can be interrumped and silenced.
How about countering Slayer's Rampage? Yeah, YOU CAN'T!
It's so easily countered, just need tanks to punt away Choppas, it can be interrumped and silenced.
How about countering Slayer's Rampage? Yeah, YOU CAN'T!
Kabuchop / Kabusquig / Kabuterimon / Tentomon
Re: A proposal regarding Get To Da Choppa
Disarm, AP drain and slow down (or know down, or knock away), heal debuff, apply other debuffs and they die

Last edited by NSKaneda on Thu May 07, 2020 2:19 am, edited 1 time in total.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
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- Posts: 27
Re: A proposal regarding Get To Da Choppa
I'd say give slayer GTDC and remove rampage, and then give choppa rampage and remove GDTC. That change will never happen though because the order salt would be insane.
- CountTalabecland
- Posts: 1026
Re: A proposal regarding Get To Da Choppa
No no no, don’t bring any reason, thought, or truth into dest crying about ramapge. Itz OP reeeeeeeee
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
- CountTalabecland
- Posts: 1026
Re: A proposal regarding Get To Da Choppa
GTDC is an instant pull. You can’t interrupt its initial cast/pull. Sure you can interrupt it after that to prevent others from being pulled but it is 1 guaranteed pull per choppa per cast.
Its undefendable janky pull/stun is what makes it OP. Combine that will MSH ignoring knockback immunities and its just interrupts for days.
Its undefendable janky pull/stun is what makes it OP. Combine that will MSH ignoring knockback immunities and its just interrupts for days.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
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Re: A proposal regarding Get To Da Choppa
And here we go with another nerf Rampage post.
It's so easily countered, just need tanks to punt away Slayers, or stun them, or disarm them, or use a undefendable pull that goes through immunities and have them die in seconds..
Vanhel - Knight Of the Blazing Sun
"The hammer is not the answer to every military problem, for even the mightiest of hammers will miss its mark if the opponent is wise enough not to wait around to get crushed."
"The hammer is not the answer to every military problem, for even the mightiest of hammers will miss its mark if the opponent is wise enough not to wait around to get crushed."
Re: A proposal regarding Get To Da Choppa
I would like to ask don't touch the get to the Choppa ability or buff it 65ft like lion jump and make undefendable like slaya rampage and give it more dmg and a bleeding dot plus decrease the cooldown and give it a slow effect on the enemy and make the Choppa cc and dmg immun while cast so I can win all my fort for the ork (destro) glory. Thank you I love you! (Don't touch the Choppa!)

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