Arbich wrote: Tue Apr 21, 2020 10:18 am
Hm.. surprising. With match making now working the way that you get at least one range dps in the enemy team, Magus should be quite good.
Even before with old match making I found solo ranked with engis (Magus mirror) as teammates quite good. And maw of madness is only a little bit worse than caledor woods for range, as most of the fights are in the middle anyway.
A bit of saltiness is an integral part of solo ranked, I would say. And if your teammates blame you for losing, you can also blame them. It's the tanks job after all to provide substantial CC so that the enemy melee can't catch you that easy.
Don't give up that easily and go back to farming poor pugs from 500+ft distance. Take the challenge and continue queuing solo ranked!
Don't get me wrong, being a Havoc Magus in ranked isn't literally being a useless dead weight all the time, there was a majority of matches where we would own the other team or at least manage to get the upper hand to snatch a victory.
At the end of the evening, I had more victories than defeats so that does mean it's not
that horrid.
It's just that, even on a win, if you see that the BOrc has more damage/kills while still providing effective tank utility, you know there's something wrong.
And once you get higher MMR and start getting into "higher-tier" match-ups, things steeply get difficult.
And that's when it really feels being sub-par to other DPS, as Starx said, where it seems that you'd offer way more to your team if you simply were another class.
As for "It's the tanks job after all to provide substantial CC so that the enemy melee can't catch you that easy", sure.
It's their job to provide reliable CC/guarding to ensure you stay up but still, you are definitely the primary target (the "weak link") and you don't seem to have the ability to be able to quickly reverse the pressure (if your tank is constantly babysitting you, he isn't nagging the adversary and the pressure stays on your team) as you can't burst, and even if the tank does his job right,
eventually (Armor buff shattering on CD + Armor debuff -> oopsie), you'll go down and your team will start crumbling.
About for the saltiness, I totally agree with you, ofc there's definitely a limit to where you can go in sheer uncalled for agressiveness,
but to me, "toxicity" (I prefer the term "banter", as long as it stays as such) has always been a component of competitive play.
I'd say, grow some skin and take it all with a pinch of salt (

), you're not playing Hello Kitty Online after all.