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Engineer abilities now taking damage from damage shields

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Foofmonger
Posts: 524

Re: Engineer abilities now taking damage from damage shields

Post#11 » Fri Apr 17, 2020 3:17 pm

jaxamillian wrote: Fri Apr 17, 2020 6:49 am Have noticed in previous 2 patches, first napalm proccing chaos dmg shields, now phosphorous rounds proccing them. Every time I use either ability it now almost kills me. Please tell me this isnt intended.
This is 100% intended. You should read the patch notes and educate yourself on the other abilities of classes in this game.

The Chosen class, gets an ability called "Bane Shield" this allows them do deal damage back to an attacker who hits them. They also get a tactic that they have to spec for, called "Dire Shielding" which allows them to put the Bane Shield on the rest of their group (only 6 people).

However, this tactic was bugged and did not work. Therefore, your previous experience on your Engineer was based on a bug. Now, you are back to reality of what it intended and how things should be.

Instead of the EZmode spam you are used to, you will now actually have to learn how to play an Engineer! You will have to think about the abilities you use, and not just blindly spam AoE. You will have to pay attention to what your enemies are doing, and if you see them Bane Shield, then you stop spamming AoE for a second and do something else, like single target damage, or use CC, or reposition, or whatever, there's about 20 different tactical choices you can make at any given time, but now you actually have to have some skill.

Welcome to your new reality.

TLDR: Now you actually have to hit more buttons then just spamming Napalm on big groups of people!

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jaxamillian
Suspended
Posts: 35

Re: Engineer abilities now taking damage from damage shields

Post#12 » Fri Apr 17, 2020 8:25 pm

foofmonger no idea why youre angry about it, just seems a little absurd for me to press one button and in return take 400% of my hp in dmg over time. Telling an AOE spec/class to not aoe seems to be a rather strange solution.

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Detangler
Posts: 1030

Re: Engineer abilities now taking damage from damage shields

Post#13 » Fri Apr 17, 2020 8:41 pm

Bane shield and dire shielding don't proc on dot ticks, just the initial attack. Also there's an internal cool down on it, so if 4 people are aoeing in the same second only 1 will get hit.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

jaxamillian
Suspended
Posts: 35

Re: Engineer abilities now taking damage from damage shields

Post#14 » Fri Apr 17, 2020 8:55 pm

Against any large group or zerg, a single napalm on them is 200-400% of my life in slow multiple ticks. One full phosphorous is around 50% of my life in ticks.

I beleive the initial attack of acid bomb and frag grenade are affected by the dmg shield, however subsequent ticks are not.

Napalm and to a lesser degree phosphorous are now unusable skills.

Imagine your skill lines highest skill doing 200-400% self damage and ask whether that is working as intended.

I have no problem with damage shields proccing on initial use of a skill. Every tic of said skill is however...not a fantastic idea.

Gottschalt
Posts: 36

Re: Engineer abilities now taking damage from damage shields

Post#15 » Fri Apr 17, 2020 9:07 pm

Those guys making Knight comparisons here.. YOU do know that our thorns aura do not stack? No auras stack. It has internal cooldown unlike the thorns ability both knight and chosen share.

I do dig the working bane shield party though, gets ya chosens something cool trick to pull!

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Gunlinger
Posts: 99

Re: Engineer abilities now taking damage from damage shields

Post#16 » Fri Apr 17, 2020 10:28 pm

Intended, Fix, Buff, Bug or whatever. Ground Aoe placed from max range into Enemy at keep deff. Too many Chosen down there and you get absurde ammounts of dmg back. if you die and placed aoe ground skills before, you spawn in the inner keep or at warcamp and get dmg ticks right after standing up. The range of that dmg reflect is way to far.
Should be at least 200 feet max range of backlash.
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Detangler
Posts: 1030

Re: Engineer abilities now taking damage from damage shields

Post#17 » Fri Apr 17, 2020 10:43 pm

Its like 110 damage max reflected per target hit. Considering the aoe cap, I think 200-400% of the damage that you put out/of your life is a bit of an exaggeration.

Also, anything to mitigate the absurd aoe damage that plagues funnel fighting is a welcome change. If knights don't have a similar tactic, they should.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

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Naelar
Posts: 296

Re: Engineer abilities now taking damage from damage shields

Post#18 » Sat Apr 18, 2020 12:28 am

jaxamillian wrote: Fri Apr 17, 2020 8:25 pm foofmonger no idea why youre angry about it, just seems a little absurd for me to press one button and in return take 400% of my hp in dmg over time. Telling an AOE spec/class to not aoe seems to be a rather strange solution.
No one is telling you not to aoe. They're just saying you need to be more careful about when you aoe.

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jaxamillian
Suspended
Posts: 35

Re: Engineer abilities now taking damage from damage shields

Post#19 » Sat Apr 18, 2020 12:56 am

Ok naelar, will stick to only using aoe when in very small scale, since that makes sense to you apparently. LMAO.

Detangler, napalm lasts for 30 seconds, lets assume ONE person is being hit, thats 110 dmg x 15 = 1550 dmg. Lets assume a more realistic number, 20 people, you have just taken 20 x 1550 dmg = 31,000 self dmg. For simply pressing one button on your keyboard. Do you really think that is acceptable?

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Grunbag
Former Staff
Posts: 1881

Re: Engineer abilities now taking damage from damage shields

Post#20 » Sat Apr 18, 2020 1:23 am

jaxamillian wrote: Sat Apr 18, 2020 12:56 am Ok naelar, will stick to only using aoe when in very small scale, since that makes sense to you apparently. LMAO.

Detangler, napalm lasts for 30 seconds, lets assume ONE person is being hit, thats 110 dmg x 15 = 1550 dmg. Lets assume a more realistic number, 20 people, you have just taken 20 x 1550 dmg = 31,000 self dmg. For simply pressing one button on your keyboard. Do you really think that is acceptable?
Dire shielding don’t affect 20 allies but 6 max if they are within 20 ft of the chosen and it has ICD . Any healer can out heal 1550 damage over 30 seconds . Also , those 110 damage will be mitigated by toughness and resist .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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