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Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 6:09 pm
by anarchypark
each server reboot respawns eggs.
I couldn't stop farming them.
I'm not against rollback, just so you know.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 6:56 pm
by toffikx
Rewards to ranked solo and premade play (weapons,jewellry,sets), is that something we will see in the future?
Thanks.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 7:49 pm
by Omegus
Nameless wrote: Wed Apr 15, 2020 5:54 pmit will be interesting if some tactics and procs based on crit will trigger
I wouldn't have thought so. They already didn't proc things that were direct heals before, and all the crit stuff procs from crit direct heals. They *should* be treated as crits from hots which for the Zealot at least has no procs.
Regular patch reminder that the stat conversion from Harbinger of Doom still silently breaks every time you change zone and the only way you know if it's happened is via .getstats as the character sheet thinks everything is fine. Current open bug on the issue is
https://github.com/WarEmu/WarBugs/issues/15181 but it's been happening on and off since RoR started. Depending on the severity of the bug you either need to toggle HoD on/off (or off/on, and going off/on takes 20 seconds) and you might need to combine this with unequipping and reequipping armour pieces to get the set piece bonuses to convert properly.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 8:17 pm
by Jeliel80
Nameless wrote: Wed Apr 15, 2020 5:54 pm
retekelek wrote: Wed Apr 15, 2020 5:33 pm
ReturnOfReckoning wrote: Wed Apr 15, 2020 4:53 pm
- The XRealm lock will now only be triggered if you get flagged for RvR.
- Fixed an issue that prevented Ritual of Lunacy and Master Rune Of Adamant to critically heal
Good change for XRealm lock, and thx fr fixing ritual !!
Fixing? They were never ment to crit om live. Now they should be much better, it will be interesting if some tactics and procs based on crit will trigger
Rituals/Runes did crit on live though and triggered tactics, and they should being technically a "direct heal", just pulsing multiple times.
And is a much needed help for RP/Zealot that, especially with Sovereign, are heavily lagging behind WP/DoK-
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 8:44 pm
by Omegus
Jeliel80 wrote: Wed Apr 15, 2020 8:17 pm
Nameless wrote: Wed Apr 15, 2020 5:54 pm
retekelek wrote: Wed Apr 15, 2020 5:33 pm
Good change for XRealm lock, and thx fr fixing ritual !!
Fixing? They were never ment to crit om live. Now they should be much better, it will be interesting if some tactics and procs based on crit will trigger
Rituals/Runes did crit on live though and triggered tactics, and they should being technically a "direct heal", just pulsing multiple times.
And is a much needed help for RP/Zealot that, especially with Sovereign, are heavily lagging behind WP/DoK-
The healing ritual should be a direct heal? God damn...
Assuming that wasn't fixed in this patch (no time to test atm), I don't suppose you have any evidence of this from live so it can go on the bug tracker? It still won't close the gap on raw numbers due to 24-man AoE healing (Shammies are also doing it now that Fury of Da Green is being used more and more and is being combined with CD reducers) but keeping certain procs up would be very beneficial.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 9:04 pm
by Darks63
On those flight time changes does that mean Broadhead/Yer bleeding and Shadow sting/rotten arrow are now landing much faster?
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 9:09 pm
by Grunbag
Omegus wrote: Wed Apr 15, 2020 8:44 pm
Jeliel80 wrote: Wed Apr 15, 2020 8:17 pm
Nameless wrote: Wed Apr 15, 2020 5:54 pm
Fixing? They were never ment to crit om live. Now they should be much better, it will be interesting if some tactics and procs based on crit will trigger
Rituals/Runes did crit on live though and triggered tactics, and they should being technically a "direct heal", just pulsing multiple times.
And is a much needed help for RP/Zealot that, especially with Sovereign, are heavily lagging behind WP/DoK-
The healing ritual should be a direct heal? God damn...
Assuming that wasn't fixed in this patch (no time to test atm), I don't suppose you have any evidence of this from live so it can go on the bug tracker? It still won't close the gap on raw numbers due to 24-man AoE healing (Shammies are also doing it now that Fury of Da Green is being used more and more and is being combined with CD reducers) but keeping certain procs up would be very beneficial.
According to mythic patch note they were direct heal construction but they didn’t want it to proc anything , just pulse heal .(similar to all ground attack ) :
“* Master Rune of Adamant: This ability will no longer trigger effects which are caused by direct heals (such as Restorative Burst).”
Also they were not listed in the list of abilities that shouldn’t crit in the rework from 1.2 . So they were able to crit as any other ground spell.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 9:18 pm
by geezereur
NVM saw the date now.
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 9:43 pm
by Jeliel80
Grunbag wrote: Wed Apr 15, 2020 9:09 pm
Omegus wrote: Wed Apr 15, 2020 8:44 pm
Jeliel80 wrote: Wed Apr 15, 2020 8:17 pm
Rituals/Runes did crit on live though and triggered tactics, and they should being technically a "direct heal", just pulsing multiple times.
And is a much needed help for RP/Zealot that, especially with Sovereign, are heavily lagging behind WP/DoK-
The healing ritual should be a direct heal? God damn...
Assuming that wasn't fixed in this patch (no time to test atm), I don't suppose you have any evidence of this from live so it can go on the bug tracker? It still won't close the gap on raw numbers due to 24-man AoE healing (Shammies are also doing it now that Fury of Da Green is being used more and more and is being combined with CD reducers) but keeping certain procs up would be very beneficial.
According to mythic patch note they were direct heal construction but they didn’t want it to proc anything , just pulse heal .(similar to all ground attack ) :
“* Master Rune of Adamant: This ability will no longer trigger effects which are caused by direct heals (such as Restorative Burst).”
Also they were not listed in the list of abilities that shouldn’t crit in the rework from 1.2 . So they were able to crit as any other ground spell.
So the only decent changes in ages for Zealot/RP will be short lived?
Cause they really need the help, seriously lagging behind both WP/DoK and even AM/Shammie (lifetap).
Re: Patch Notes 15/04/2020 - Dragon's Bane
Posted: Wed Apr 15, 2020 9:46 pm
by Panodil
As zealot/rp this is fun if not reverted, healing titual almost worth it over ap one. Dont think my party agree tho