Healers are broken

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Vlad333
Posts: 42

Re: Healers are broken

Post#11 » Sun Mar 22, 2020 3:04 pm

Sulorie wrote: Sun Mar 22, 2020 2:39 pm Your attitude is lacking some manners. Your post tells that you are an inexperienced player, no matter what other games you have played in the past.

Yesterday someone had similar problems ingame, after following the tips he answered in /tell something like "you was right", "my damage increased 3 times". Was this exaggerated? Probably but the thing is, almost all new players have a significant lack of appropriate gear for their rank.

Unlike you, others have zero issues causing pressure or killing healers in midtier sc, without having max level for this bracket.
You lack so much experience, that you see someone surviving multiple attackers but you have no clue how this happens and no, it's not the rank.
The way you respond just makes it hard to convince someone to explain you the details to help you.
You lacked the manners first, acting like an elitist jerk, automatically dismissing what i experience just because i'm new. Guild chat, advice chat, everywhere i see the complaints that i say, but yet somehow i'm wrong.
There is no way that i can "triple" my dmg going with your advice, because i use the skills properly. Also, ofc I am undergeared. I buy the SC sets and vendor jewelry. There is nothing better to buy. You just have to grind to the next tier.

The game is nice in a way, but it's an imbalanced mess. You people dismissing new player experience is just proof of what i say.

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elykz
Posts: 23

Re: Healers are broken

Post#12 » Sun Mar 22, 2020 3:05 pm

Vlad333 wrote: Sun Mar 22, 2020 1:58 am As soon as you hit t2, healers are impossible to kill.
Every SC is a sad shitshow with imba healers not dying getting focused by 3-4 people.
Hahhaha how can people enjoy this crap???
It is pretty clear that your opinion is biased there. And that due to inexperience you lack the game awareness needed to understand what really happens and allows those "imba healers" to survive focus.

Since i assume it will be pretty hard to convince you, based on your other posts on the subject, my advice would be the following:
Play a healer yourself for some time, and see how OP and unkillable you are, then let's rediscuss the topic again :)

Vlad333
Posts: 42

Re: Healers are broken

Post#13 » Sun Mar 22, 2020 3:11 pm

Jabba wrote: Sun Mar 22, 2020 2:01 pm Your posts sure are amusing.
Vlad333 wrote: Sun Mar 22, 2020 1:41 pm You are just another wanna be elitist jerk who thinks no one can know this easy game's mechanics, just because they are new. This game is not mechanically challenging.
And yet apparently you haven't grasped it.

CC + debuffs are things i have learned in other MMO's, ages ago. I know how to kill a healer because it is same tactic, in every damn game.
Haven't learnt them properly though it seems.

The problem is you can't. You tell me how can 1 warrior priest survive vs 5 destro melee train hitting him. CC or no CC, that shouldn't be possible. It makes no sense.
As a BO, i debuff them, slow them, i even use Moral 1 that keeps them rooted with me, and 5 people gank up on him and he can't die.
Obviously, he is getting healed by other healers as well, but this is something that happens in every game. Order spam 6 healers every SC.
If he's getting healed by others, then it's clearly not 'just 1 wp' surviving alone against 5 destro is it?

The single most logical and easy to do thing is for the devs to put a limit of 1 healer per group. 1 healer should be enuff to sustain 1 group. He shouldn't be a GOD that presses 1 button and you are full hp.
Well isn't it lucky that your brand of 'logic' has no bearing on this game's balance.

You people did not play lower levels for a long time, so you dont know what it is like. You wanna tell me that i should wait until endgame to be able to see healers dead ? That is a ridiculous idea.
They should die like anyone else.
Actually, I took the opportunity to level a new BO recently too, and I can assure you, lot's of things still die.

I want you to explain to me, and i swear i'll follow the advice, how can anyone win a sc vs Order with 3 wp and 2 rp.
You go 4 people on one guy, he pops everything, survives cuz healed by another...you go on the next, he pops his **** and every1 else heals him. If you split the pressure, you do zero damage.
This is a true analysis of what is going on, not a weird assumption that other do not know how to kill a healer.


Have you tried going back to the target you just swapped from after his defensive cd's have run out? rather than just switching to another who has his defensive cd's available. What about disrupting the other healers that are healing the person you're trying to kill?
Or maybe, you're just not very at pressing your buttons
Trust me, i can press the buttons better than you ever will. This is not a skill game lol. We can talk skill games, if you wish, but that's offtopic.
Tell me how 1 healer per group in SC does not make sense? You find it normal to fight 6 healers that heal each other all the time? Have you ever played any other PvP game before?
And yes, i did try to go back, the dps is still pitiful. Yes, i'm a 2h BO, but i had a choppa with me in party, lvl 36, the guy was saying the same thing. He couldn't dent anyone.
So switching proved to be ineffective because regardless, they still survive. Also, i watched "high level premade" gameplay on yt. It is the exact SLUG fest that took nearly 35 minutes for a team to die. The dmg is almost unnoticeable. People just die from some weird breakthrough mistakes. This is the same type of sluggish PvP as in ESO. BUT there's a catch, in eso, with certain class builds, you can burst someone in 3 seconds. That game requires skil for example, and fast button pressing. In WO i press the buttons faster that the lousy global cooldown lol.
Last but not least, please give me your "new BO" name so we can queue up together. I can guarantee you will not kill **** and that you will see that i'm right. Commenting here with supposed situations like "things die" is just dust in the wind. Come prove it, then get back here with a post of your feedback.

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Omegus
Posts: 1545

Re: Healers are broken

Post#14 » Sun Mar 22, 2020 3:13 pm

Vlad333 wrote: Sun Mar 22, 2020 1:41 pm You are just another wanna be elitist jerk who thinks no one can know this easy game's mechanics, just because they are new. This game is not mechanically challenging.
CC + debuffs are things i have learned in other MMO's, ages ago. I know how to kill a healer because it is same tactic, in every damn game.
The problem is you can't. You tell me how can 1 warrior priest survive vs 5 destro melee train hitting him. CC or no CC, that shouldn't be possible. It makes no sense.
You are new.

Healing skills have high base heals but scale poorly with willpower as you level up. In situations where people have poor quality gear with low stats (i.e. tier 1 and 2 scenarios) this makes healing incredibly strong compared to damage abilities. As people hit 40 the base value for heals doesn't increase any further (it can change with mastery spec though) but people still keep getting better gear, better talismans, better potions, etc. Healing does improve somewhat too as healing crit chance becomes more accessible but it is far outweighted by the dramatic increase in damage that happens at higher levels.

In addition, damage reduction abilities are all a flat percentage (Challenge, Guard, Detaunt) so your limited damage in tier 2 scenarios is reduced even further which in turn makes healing appear more powerful. Again, once you hit rank 40 this is offset by the dramatic increase in damage that comes from equipment and eventually levels out so you can burst healers through detaunt and guard.

Tier 2 is where WPs and DoKs are probably at their most tankiest as all the numbers are in their favour. On top of all of the above they also have medium armour and tanks/DPS have little in the way of armour penetration which reduces your damage even more.
Although i never reached 40, until now at 30ish, there is no such thing as burst.
You are new. Balance sub-rank 40 is completely out of whack. It's pretty crazy at 40 as well but in a diffferent kind of way. Also, there is burst sub 40 anyway. Single target BW/Engi/Sorc/Magus can be punishing.
I have never seen big blocks of hp go away in one spell or a quick succession of spells.
That doesn't mean it doesn't happen.
You people did not play lower levels for a long time, so you dont know what it is like.
You have forogtten that lots of people have levelled up lots of alts and have gone through the rank 1 - 40 process far more often than you have.
I want you to explain to me, and i swear i'll follow the advice, how can anyone win a sc vs Order with 3 wp and 2 rp.
You go 4 people on one guy, he pops everything, survives cuz healed by another...you go on the next, he pops his **** and every1 else heals him. If you split the pressure, you do zero damage.
This is a true analysis of what is going on, not a weird assumption that other do not know how to kill a healer.
Here's how you win: you play to the scenario's objective. Not all scenarios are won just by killing people. You can force one side to split in half on Nordenwatch by having one person capture the enemy's home objective. Tor Anroc is a punt fiesta into the lava. Some are back-and-forth fights where the low mobility of healers will prevent them from actually getting to the objective on time. etc etc.

You are new. Don't take this as an insult, take it as a fact. You haven't seen the game at 40, you don't understand the power curves of defence vs offense as the levels go up, you're playing scenarios badly if just going for the kill against blobs of healers, and you assume that experienced players don't roll alts and go through everything you're going through. The difference is that (in theory!! reality is often different) the experienced players know how to play.

And you know what? There are some scenarios that are skewed in favour of just killing people to win. If you're regularly facing a mass of healers (4 would be considered balanced standard in a 12-man scenario btw - 2 per party) then just queue for something else that rewards playing the objectives better and/or forces the enemy to split up.
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Vlad333
Posts: 42

Re: Healers are broken

Post#15 » Sun Mar 22, 2020 3:15 pm

elykz wrote: Sun Mar 22, 2020 3:05 pm
Vlad333 wrote: Sun Mar 22, 2020 1:58 am As soon as you hit t2, healers are impossible to kill.
Every SC is a sad shitshow with imba healers not dying getting focused by 3-4 people.
Hahhaha how can people enjoy this crap???
It is pretty clear that your opinion is biased there. And that due to inexperience you lack the game awareness needed to understand what really happens and allows those "imba healers" to survive focus.

Since i assume it will be pretty hard to convince you, based on your other posts on the subject, my advice would be the following:
Play a healer yourself for some time, and see how OP and unkillable you are, then let's rediscuss the topic again :)
I did lol, the first char i ever made in this game was a WP. The only reason i ditched it is because i do not want to play a boring arse healbot. I wanted to be a 2h spec, and everyone went at me to reroll cuz it's trash. Healers are busted. I did die, ofc, but then again i barely hit t2 and was no lvl 36 with grace build or w/e they roll to be so imba.
You guys are totally unable to read a simple text. I gave you guys tons of details, yet you say I am not aware of what is happening around me. How could i give you such intricate details of exact situations then? Also, it happens on and on and on, even half asleep i would still be able to notice.
You dont even have the same number of pure dps class ( choppa, mara or we ) combined with the amount of healers they have. Which means you can't have 1v1 pressure on each of em. THe moment you let one go, they heal the other one you focus.

Vlad333
Posts: 42

Re: Healers are broken

Post#16 » Sun Mar 22, 2020 3:21 pm

Omegus wrote: Sun Mar 22, 2020 3:13 pm
Vlad333 wrote: Sun Mar 22, 2020 1:41 pm You are just another wanna be elitist jerk who thinks no one can know this easy game's mechanics, just because they are new. This game is not mechanically challenging.
CC + debuffs are things i have learned in other MMO's, ages ago. I know how to kill a healer because it is same tactic, in every damn game.
The problem is you can't. You tell me how can 1 warrior priest survive vs 5 destro melee train hitting him. CC or no CC, that shouldn't be possible. It makes no sense.
You are new.

Healing skills have high base heals but scale poorly with willpower as you level up. In situations where people have poor quality gear with low stats (i.e. tier 1 and 2 scenarios) this makes healing incredibly strong compared to damage abilities. As people hit 40 the base value for heals doesn't increase any further (it can change with mastery spec though) but people still keep getting better gear, better talismans, better potions, etc. Healing does improve somewhat too as healing crit chance becomes more accessible but it is far outweighted by the dramatic increase in damage that happens at higher levels.

In addition, damage reduction abilities are all a flat percentage (Challenge, Guard, Detaunt) so your limited damage in tier 2 scenarios is reduced even further which in turn makes healing appear more powerful. Again, once you hit rank 40 this is offset by the dramatic increase in damage that comes from equipment and eventually levels out so you can burst healers through detaunt and guard.

Tier 2 is where WPs and DoKs are probably at their most tankiest as all the numbers are in their favour. On top of all of the above they also have medium armour and tanks/DPS have little in the way of armour penetration which reduces your damage even more.
Although i never reached 40, until now at 30ish, there is no such thing as burst.
You are new. Balance sub-rank 40 is completely out of whack. It's pretty crazy at 40 as well but in a diffferent kind of way. Also, there is burst sub 40 anyway. Single target BW/Engi/Sorc/Magus can be punishing.
I have never seen big blocks of hp go away in one spell or a quick succession of spells.
That doesn't mean it doesn't happen.
You people did not play lower levels for a long time, so you dont know what it is like.
You have forogtten that lots of people have levelled up lots of alts and have gone through the rank 1 - 40 process far more often than you have.
I want you to explain to me, and i swear i'll follow the advice, how can anyone win a sc vs Order with 3 wp and 2 rp.
You go 4 people on one guy, he pops everything, survives cuz healed by another...you go on the next, he pops his **** and every1 else heals him. If you split the pressure, you do zero damage.
This is a true analysis of what is going on, not a weird assumption that other do not know how to kill a healer.
Here's how you win: you play to the scenario's objective. Not all scenarios are won just by killing people. You can force one side to split in half on Nordenwatch by having one person capture the enemy's home objective. Tor Anroc is a punt fiesta into the lava. Some are back-and-forth fights where the low mobility of healers will prevent them from actually getting to the objective on time. etc etc.

You are new. Don't take this as an insult, take it as a fact. You haven't seen the game at 40, you don't understand the power curves of defence vs offense as the levels go up, you're playing scenarios badly if just going for the kill against blobs of healers, and you assume that experienced players don't roll alts and go through everything you're going through. The difference is that (in theory!! reality is often different) the experienced players know how to play.

And you know what? There are some scenarios that are skewed in favour of just killing people to win. If you're regularly facing a mass of healers (4 would be considered balanced standard in a 12-man scenario btw - 2 per party) then just queue for something else that rewards playing the objectives better and/or forces the enemy to split up.
Finally a decent answer. I thank you, sir.
I always said i'm new, i just don't like to be dismissed with things like "you can't press buttons" or "you do not know what is happening around" because i trained these things long ago with other games.
Now that you explained how things go at 40, i will have patience i guess, but it really is disheartening to lose 90% of your matches. They even say it on /advice chat, not long ago. Everyone complains. "Destro is retarded today", " you guys play like crap today".
Also, i always go for the objective, but i guess you already know, this game suffer the syndrome of "NPC-like taunt". People literally hit tanks, all day, non stop. People do not even THINK of backing up a bit, mount up, and flank them. I can count the players that did this on my fingers. Very rare.

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wargrimnir
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Re: Healers are broken

Post#17 » Sun Mar 22, 2020 3:23 pm

Since your attitude has gotten out of control, I suggest taking a break from the forums so you don't end up in trouble. Maybe take a short break from the game as well since it has you so frustrated.
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