Moreover this same strategy was used all the time in the official by our alliance. we had 5 warbands split pushing all 3 pairings to reach the city. If you want to counter it then you have to move fast and organize better.
Order tried to do the same stategy in KV and eataine today. They failed because we had 2 warbands on discord moving from area to area fast. Split pushing only denies a faction from the option of turtling up inside a keep for 2 hours and waiting for an attack. That is making the game far more reactive.
Now if you wish to see warhammer RoR becoming an endless tankwall vs tankwall and forever-one-keep-defending game then I believe that this will kill the game.
Yet again try to understand that keeping the postern doors locked in a fort when the main door is broken without any mechanism to decide that (like s2 taking 20 mins or so, similar to having a 3 stars ranked keep), that only favors order and its usual 20BW setup in forts.
We had some awesome fights today. We killed and got killed numerous times and in the end the most resilient faction reigned supreme. Again thank you VII for the awesome battles. Though you should stretch your guild events a bit more
