Bullshit is the same thing, class function the same and have the same strong /weak point.
Altought some classes have been improved and some tone down due class balance which just keep go as in any game, if not it go some times too slow or sometimes in the wrong direction.
The only diff approach is towards gear atm.
How close is RoR to the original AoR,atm?
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Re: How close is RoR to the original AoR,atm?
Well, first of all, it is worth noting in the ror there is no more than half of the content. in the second, the siege was very seriously reworked, so equipment and bonuses were redone. in the third, and what to call a live version? On off, there were also various periods of the game, the game on release is a completely different than the game after opening of the land of the dead. and really it was a completely different game after increasing the rr from 80 to 100, which changed everything, balance, stracture game, etc
15th orks on a dead elf's chest
yo ho ho and a bottle of rum
yo ho ho and a bottle of rum
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